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Shaders break when Directional mode is used on an Additive scene with ba...
How to reproduce: 1. Open user-submitted project (LightmodeWarning.zip) 2. Open the DirectionalBaked scene 3. Make sure that SceneLo... Read more
BoundsInt.xMin and BoundsInt.yMin are confusingly clamped to xMax and yMax
How to reproduce: 1. Download the tester-attached script(BoundsTest.cs) 2. Create a new Unity project and import the script 3. Attac... Read more
[XR][XR Interaction] A newly created XR object is not highlighted in the...
When XR Object is created in the Hierarchy, Object doesn't get a highlighted state in the Hierarchy, refer attached video Steps to ... Read more
[XR][XR Interaction] Events dropdown doesn't expand on clicking its titl...
Sound, Haptic, and Interactor Events dropdown doesn't expand on clicking its title under XR Ray and XR Director Interactor component... Read more
Physics.CheckCapsule method returns false when capsule is touching the e...
How to reproduce: 1. Open the attached project "1257210.zip" 2. Open the "Test" Scene Expected result: green wire sphere Gizmo is d... Read more
OnStateEnter is not called when using the Timeline with an Animator on t...
How to reproduce: 1. Open user's attached "SMBehaviorBug" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. In the G... Read more
Vertical labels of the Layer Collision Matrix overlap with the rest of t...
How to reproduce: 1. Open the attached "1259361.zip" Unity project 2. Open the Project Settings > Physics window 3. Resize the windo... Read more
TMP Rich text overlaps when copying text that has a carriage return symbol
How to reproduce: 1. Open the attached project (case-1259393.zip) 2. Enter Play Mode (to see the 'TMP bug' and 'TMP good' text ASCII... Read more
[IMGUI] None,ScriptOnly and Full properties of stack trace are misaligned
None, ScriptOnly, and Full properties of stack trace are misaligned in other settings of player settings. Steps to repro: 1. Create... Read more
ArgumentException thrown while switching the Prefab stage a newly create...
Steps: 1. Add Cube to Hierarchy and make a prefab out of it 2. Switch to InContext mode from the Cube's instance 3. Turn off AutoSav... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error "cannot map expression to ps_4_0 instruction set" in Shader Graph preview when using the GATHER_RED_TEXTURE2D macro in custom hlsl function
- Sprite Renderer image is changed when Mask Interaction is turned by C# script
- URP Player remains in Windows Background processes when the application is closed
- [Android] The built-in URP shaders Lit, Complex Lit and the Simple Lit are not rendered when built on Android devices with an Adreno 300 series GPUs
- "Radio Button" disappears when added under the "RadioButtonGroup" and the parent Visual Element is selected