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0
votes
Duplicate

Reconnecting audio device doesn't trigger AudioSettings.OnAudioConfigura...

Audio

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Aug 17, 2016

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Version/s: 5.3.6f1

Steps to reproduce: 1. Open attached project "824001.zip"2. Build project3. In build, notice that sound is playing4. Disconnect and ... Read more

0
votes
Fixed

Asset import crash _Uninit_move<unsigned char * __ptr64

2D

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Aug 10, 2016

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Version/s: 5.4.0f3

Repro steps:1. Open "Dungeon Objects" project2. Observe that Import window disappears while assets import, Unity uses a lot of memor... Read more

0
votes
Not Reproducible

Editor and Player have a ~250ms hard pause every few seconds on OSX

OSX

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Aug 30, 2016

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Version/s: 5.3.6p1

Steps to reproduce:1) Create a new project or open the attached one.2) Open Edit &gt; Project Settings &gt; Player Settings (or any ... Read more

0
votes
Fixed

[WebGL] build & run fails to connect to localhost

WebGL

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Aug 31, 2016

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Version/s: 5.5.0a4

-e: see title, fails on Windows and OSX starting with 5.5.0a4 -repro--create empty new project--switch to WeGL--build and run--NOTIC... Read more

0
votes
Fixed

local cache server fails with connection error

Editor - Other

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Aug 31, 2016

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Version/s: 5.5.0b2

-e: when enabling the local cache server the editor fails to connect to it throwing errors--this worked well in the dev-branch -repr... Read more

1
votes
Fixed

Command buffer with texture array will not render 3rd pass

Graphics - General

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Aug 25, 2016

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Version/s: 5.4.0f3

Command buffer attached to the main camera, creates a temporary render target from a texture array in the provided shader.The first ... Read more

0
votes
Not Reproducible

[Android] Screen corruption at a certain point in the game

Android

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Aug 30, 2016

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Version/s: 5.3.5p6

Steps to reproduce: 1) Download attached project 'pcb' and open in Unity.2) Build and run on a device.3) On title screen, make sure ... Read more

0
votes
Duplicate

Can't profile GPU when Graphics Jobs is enabled

Profiling

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Aug 25, 2016

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Version/s: 5.4.0p1

Steps to reproduce:1. open any unity project2. enable "Graphics jobs"3. start profiler and add GPU profiling4. enter play mode Expec... Read more

0
votes
Fixed

[HLAPI] netId returns 0 in OnDestroy() for server but correct for client

Networking

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Aug 28, 2016

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Version/s: 5.4.0p1

Steps to reproduce:1. open attached project "NUP.zip"2. connect 2 or 3 clients3. disconnect with one of the clients Actual: console ... Read more

0
votes
Fixed

[Profiler]Color for 'Others' is similar to 'Scripts'

Profiling

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Aug 30, 2016

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Version/s: 5.5.0b1

[It is more like a future request] Steps to reproduce the issue.1. Open any existing project or create a new one.2. Open "Profiler" ... Read more

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