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0
votes
Postponed

Humanoid animation is not applied to a model in animation preview window

Animation

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Sep 02, 2016

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Version/s: 5.3.6f1

How to reproduce:1. Open the attached project2. Select Humanoid in Import Rig3. Hit Apply ('configure' becomes ticked)4. Go to 'Anim... Read more

0
votes
Fixed

Unity crashed when trying to emulate shader model 2

Graphics - General

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Sep 04, 2016

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Version/s: 5.5.0b1

To reproduce:1. Load the project attached2. Load the 'Inventory' scene located under Assets/Scenes/3. Under graphics emulation, sele... Read more

0
votes
Fixed

Particle System Trail materials are missing

Shuriken

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Sep 05, 2016

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Version/s: 5.5.0b2

Reproduction steps (without project):1. Create a new project2. Add a particle system3. Add trail module to your created particle sys... Read more

0
votes
By Design

Cannot drag a mixer into the Audio Source component

Inspector Functionality

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Sep 05, 2016

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Version/s: 5.5.0b2

Steps to reproduce : - add an Audio Source component to a game object- create an Audio Mixer in the Project Browser- try to drag the... Read more

0
votes
Fixed

Editor crashes in Transform::BroadcastMessageAny when playing scene with...

UI

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Sep 02, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open attached project2. Open the "MassiveDemo" scene3. Press "play"The editor should now crash. Reproduced on: 5.4.0... Read more

0
votes
Won't Fix

[NavMesh] [Auto-OffMeshLink] Auto-offmesh links not placed on stairs in ...

AI

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Sep 05, 2016

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Version/s: 5.5.0b2

Offmesh links are not automatically placed on stairs which should meet the drop / jump criteria. Repro steps:1. Open demo scene 04 f... Read more

0
votes
Fixed

Noise preview window doesn't update when an object is clicked

Shuriken

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Sep 05, 2016

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Version/s: 5.5.0b2

Reproduction steps:1. Open the attached project2. Open "test" scene3. Click on the "Particle System 1" game object (expand noise mod... Read more

0
votes
Fixed

[Standalone] Unity doesn't give a proper error message on build & run, i...

Deployment Management

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Aug 04, 2016

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Version/s: 5.4.0b24

Reproduction steps:1. Build & run any project to Windows Standalone.2. While app is running, build & run it again3. Fails wi... Read more

3
votes
Fixed

[iOS] UnityEngine.Apple.ReplayKit.APIAvailable returns 'true' on unsuppo...

iOS

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Sep 01, 2016

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Version/s: 5.4.0f3

ReplayKit is supported on newer devices (iPhone 5S and later), running at least iOS 9. However, on devices that don't support Replay... Read more

1
votes
Fixed

Substance Texture size is displayed as 0x0 in Inspector when project has...

Graphics - General

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Sep 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open User's attached project2. Open scene "Main"3. Expand "Simple_Grass_Ground" in Assets tab4. Select "Grass_... Read more

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