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Duplicate
Votes
0
Found in
2018.1.0f2
Issue ID
1046807
Regression
No
RaycastAll sometimes misses objects when there is a mesh collider in the scene
Steps to reproduce:
1. Download and open the attached project
2. Enter playmode
3. Select Leftmost object
4. Press "Fire missile"
5. Press "End turn" twice
6. Pan up
7. Select the leftmost top object
Expected result: RaycastAll should detect several colliders
Actual result: RaycastAll misses some of the objects
Reproduced on 2017.2.4f1b, 2017.4.5f1, 2018.1.4f1, 2018.2.0b8, 2018.3.0a1
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This is a duplicate of issue #1041352