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mecanim::SetValueMask<0> crash when Interacting with animation on non-lo...
Steps to reproduce: 1. Open a new project 2. Create an object and an animation 3. Disable the object and save the scene 4. Duplicate... Read more
[GraphView] Default input field still remains even after it's been repla...
Repro Steps: - create a new project that uses ShaderGraph - make a new shader - Create a new Colour node and connect it to the Colo... Read more
Editor crashes while clicking on Overrides window in instance of name ba...
Steps: 1. Create a new project 2. Add Cube GameObject to Hierarchy 3. Drag it to Project Browser 4. Drag it to Project Browser one m... Read more
Hard Crash when inspecting Entities in Visual Studio Debug Mode
How to reproduce: 1. Start a new project in Unity 2. Add the Entities package (preview currently) 3. Add the "DebugCrashScript.cs" s... Read more
Bone Markers aren't scaling together with a Custom Editor Window using P...
How to reproduce: 1. Open the attached "case_1134881-AspectRatioBug" project 2. Open the custom window by going to AspectRatioBug > ... Read more
Unable to return to Windowed View when using Full Screen Switch on a re-...
Steps to reproduce: 1. Open Project "FulscreenBug" 2. Build for WindowsStandalone with the chosen settings 3. Run the Player 4. T... Read more
MacOS build in Windowed mode has update hiccups when build's window is h...
How to reproduce: 1. Download and open "190211 MacOsBackgroundPause.zip" 2. Build the project on Standalone Mac 3. Run the project i... Read more
Editor crashes when adding a RectTransform during the OnTransformParentC...
Steps to reproduce: 1. Open User-supplied project 2. Open and play scene "TransformCallback" Reproduced in: 2018.3.0a1, 2018.3.0f2,... Read more
[Android] Development build with signed keystore fails building because ...
How to reproduce: 1. Open the attached project (or create a new one) 2. Select existing keystore Pass:Unity55, Alias:lala Pass: 11Un... Read more
Light probes are very inconsistent in indirectly lit scenes
Steps to reproduce: 1. Download the attached project and open the scene. 2. Open Scene view and look at the light probes, they are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects