Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0a5
2018.1.0b13
Issue ID
1026800
Regression
Yes
Error is thrown when EditorGUILayout.ColorField API method is called
How to reproduce:
1. Open given Unity project
--Error is thrown
Expected result: EditorGUILayout.ColorField method should be working fine
Actual result: Error is thrown
Regression first introduced in: 2018.1.0a5
Reproducible with: 2018.2.0b1, 2018.1.0f1
Not reproducible with: 2017.4.1f1, 2017.3.2f1, 2017.2.2p2, 2017.1.3p2
Notes:
Thrown error:
Assets/TerrainGridSystem/Editor/TGSInspector.cs(171,70): error CS0121: The call is ambiguous between the following methods or properties: `UnityEditor.EditorGUILayout.ColorField(UnityEngine.GUIContent, UnityEngine.Color, bool, bool, bool, UnityEditor.ColorPickerHDRConfig, params UnityEngine.GUILayoutOption[])' and `UnityEditor.EditorGUILayout.ColorField(UnityEngine.GUIContent, UnityEngine.Color, bool, bool, bool, params UnityEngine.GUILayoutOption[])'
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times
- Shader error and warnings thrown when setting HDRP as an Active Target in Blank Shader Graph
- Visual Studio Code does not integrate with the project when the .slnx project is opened
Add comment