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PostProcessStack v2: PostProcessManager.instance.QuickVolume example cod...
The documentation for the Post Processing Stack shows the recommended way to create and destroy PostProcessVolumes through code at r... Read more
[MacOS][Metal]Incorrect WebCamTexture rendering in macOS Editor with Met...
To reproduce:1. Open users attached project "RemoteCameraPreview.zip"2. In Edit > Project Settings > Editor set Device to Any ... Read more
When installing a new package, Package Manager does not default to insta...
Steps to reproduce:- Download Unity Editor version 2018.2.0b8- Open the package manager.- Change to the "All" tab and look at the Po... Read more
Editor concurrency of 10 connections causing too much network congestion...
REPRO STEPSBased on https://unity3d.zendesk.com/agent/tickets/4895281) Limit upload rate to <1Mbps.2) Open a Collab-enabled proje... Read more
"Value Dragging" Broken for Shader Graph
2018.2.0b6, SRP master @ 1fac5b8 (June 7th) (reproduced in all ShaderGraph used so far) Shader Graph's "Value Dragging" (if that's t... Read more
VideoPlayer returns 2 for frame number despite being on frame 0
To reproduce:1. Open attached project2. Run SampleScene3. Check the console Actual: frameReady returns frame 2 instead of frame 0Exp... Read more
[External] [UWP] Creating a master build with .net backend and photon vo...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project with .NET scripting backend4. Open solution... Read more
Facebook platform support is not detected by the editor on MacOS
Facebook platform support is not detected by the editor hence the user is not able to make builds for Facebook platform. Steps to re... Read more
[2D] [Animation] Certain bones in a long chain are colored black when ri...
[2D] [Animation] Certain bones in a long chain are colored black when rigging Steps to Repro: - import a sprite and open the Sprite ... Read more
Failed reading errors with hashID.ghd while baking
Progressive CPU Lightmapper is affected after the introduction of recent changes related to RadeonRays. "Failed reading from: hashID... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs