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0
votes
Fixed

[Shuriken] Null reference exception at UnityEditor.CurveSelection.get_cu...

Animation

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Mar 01, 2016

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Version/s: 5.3.3p2

Modifying two particle curves sometimes leads to an null reference exception, forcing the user to restart the editor. Repro steps: ... Read more

8
votes
Duplicate

UnityWebRequest downloading several textures crashes editor

Networking

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Dec 11, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1) open users attached project 2) on 'TextureManagerTests' GameObject from hierarchy attach 'TextureManager.cs' ... Read more

0
votes
Fixed

[Linux][OpenGL Core] flickering with realtime lightmap and reflection probe

Linux

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Mar 01, 2016

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Version/s: 5.3.3p2

-e: see title. doesn't flicker when using -force-opengl and/or 5.2.4 -repro: --get lightmapping test project homes\qa\zbignev\Light... Read more

2
votes
Fixed

[MixedBaking] SpotLight and pointlight realtime shadows doesn't appear f...

Shadows/Lights

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Feb 18, 2016

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Version/s: 5.3.2p3

Reproduction steps: 1. Open attached "prj" Unity project. 2. Open test scene. 3. Go to "Window > Lighting > Scene" and click "Build"... Read more

0
votes
Won't Fix

[iOS]UI/Lit shaders does not reflect light

UI

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Mar 01, 2016

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Version/s: 5.3.1f1

1. Open attached project 2. Build to iOS 3. Move Green and Blue or only Green slider to 0% and Light on the left will not be display... Read more

0
votes
By Design

EventTrigger Pointer Click events can't pass PointerEventData

uGUI

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Mar 01, 2016

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Version/s: 5.3.3f1

All event triggers are of type UnityEvent<BaseEventData>, meaning you can use a method with a BaseEventData as a callback, but not a... Read more

0
votes
By Design

Pointer Click events do not fire on Plane gameobjects

uGUI

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Mar 01, 2016

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Version/s: 5.3.3f1

Physics Raycaster was missing... oops. Read more

0
votes
Fixed

[Camera] Enabling HDR buffer on camera dont do it if no images effect is...

Camera

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Mar 01, 2016

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Version/s:

When the camera is set to HDR, if not post process are running then the camera fallback to LDR without any warning or messages. As p... Read more

0
votes
By Design

[WebGL] Button is rendered incorrectly in WebGL build

WebGL

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Mar 01, 2016

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Version/s: 5.3.3p2

Build and Run the attached project on WebGL. Click on the options indicated in https://gyazo.com/ede02c8e26743a85980e88f21e98dfa1. ... Read more

0
votes
Duplicate

5.3.3p2 standard FastBloom image effect miscompiled on GLCore/GLES3

OpenGL

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Mar 01, 2016

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Version/s: 5.3.3p2

FastBloom ("Bloom (Optimized)") image effect that ships with Unity has its shader miscompiled for GLCore/GLES3. One of the temporary... Read more

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