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[Packman]Package list disappears on updating the package manager UI
Package list disappears from package manager on updating the package manager UI when the project is in HD/lightweight and lightweigh... Read more
MovePosition stops working when used simultaneously with transform.Rotate
How to reproduce:1. Open attached project ("RigidBody MovePosition.zip")2. Enter Play mode with nothing selected in Hierarchy window... Read more
[WindowsMR][Input] - Press Type is returning None instead of expected ou...
Steps to reproduce:1. Open the attached project2. Open the Main.unity scene3. Switch platform to Windows Store4. Build and run for H... Read more
[Entity Component System] Crash on physx::Sq::populate when leaving play...
How to reproduce:1. Open the attached project2. Open the "raytracer" scene3. Enter Play Mode4. Exit Play Mode Actual result: Unity c... Read more
Fatal Error: pointer to object of manager 'RenderSettings' is Null after...
How to reproduce:1. Open the attached project2. Open the "Vapors" scene3. Press Play4. In the Project Assets, select "CarPrefab"5. S... Read more
Crash/Freeze after calling EntityManager.RemoveComponent<>(Entity) for a...
How to reproduce:1. Open the attached project2. Open the "2BodyJobs" scene3. Press Play4. Keep pressing Space (around 30 times) Actu... Read more
[Lighting] Shadows wobble / flicker when the Camera gets further away fr...
To reproduce: 1. Download attached project "Case 478516 - Shadow Flickering.zip" and open in Unity2. Open "BigWorld" scene3. Enter P... Read more
[Android] [MeizuMX5] Artefacts appear on UI when switching MSAA to 4 or ...
How to reproduce:1. Open the attached project2. Build and run Test scene on Meizu MX53. Click on Switch MSAA button 2 or 3 times4. M... Read more
[LWRP] Multiple Shader and missing directive errors occur on launch
Multiple Shader and missing directive errors occur on launching lightweight template as render-pipelines.lightweight and shadergraph... Read more
AssetDatabase.GetDependencies for Assembly Definitions does not find dep...
Reproduction steps:1. Download user's project and open in Unity2. Select NewFeaturesTests/Tests/TestsAssembly in Project tab3. Right... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open