Search Issue Tracker
[UI Toolkit] Mouse events not triggered in build when Active Input Handl...
Steps to repro: download the attached project Make sure you can build a player (windowsstandalone) Hit play in the gameview and clic... Read more
Plug-in Providers Info Tooltip or auto deselect for people making choice...
Behavior Goal: "As a user, I want to easily select my target platform without any confusion information presented in the editor UI."... Read more
Undo fails to remove knots in property drawer
Select splines game object in hierarchy Go to inspector and expand spline Click on + to add a knot Perform undo Actual result : knot... Read more
Property drawer overlapping when add new knot using draw splines tool
Select splines game object in hierarchy Turn on spline context and select draw spline tool Click on one of the existing knots and th... Read more
Spline edit mode type needs to be removed from inspector
User currently can turn on internal debug and see the edit mode type in the spline object inspector, though it doesn't function at a... Read more
[Android][Pico] Correct XR loader is not loaded and initialized at start...
Steps to reproduce:1. Create a new project2. Switch to Android3. Add the Pico XR plugin ([https://developer-global.pico-interactive.... Read more
[iOS] Build with enabled API validation crashes on startup on iOS 14
Steps to reproduce: Create a new Unity project Switch to iOS Build the project and deploy to iOS 14 device Expected result: Build la... Read more
[2D][Sprite Atlas] Sprite Atlas warning in console when loading sprite i...
[2D][Sprite Atlas] Sprite Atlas warning in console when loading sprite in playmode Repro steps: Open SampleScene in attached project... Read more
"has no meta file, but it's in an immutable folder. The asset will be ig...
How to reproduce:Create a new Unity project with a 3D (URP) template Expected results: No errors in the Console windowActual results... Read more
Graphics.Blit provides inconsistent results
Repro steps:1. Open the attached project named "VulkanFilter.zip"2. Open the scene SampleScene and enter Play Mode3. Observe the vis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS