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Crash in TypeTreeQueries::ReadStringFromBuffer when assigning a Serializ...
How to reproduce: 1. Open user-submitted project (SerializeReference_835671.zip) 2. Select the BugReports/AbilityCrash/AbilityDef.as... Read more
Look Dev window constantly flashes white or causes a crash when using th...
Reproduction steps: 1. Open user's attached project 2. Make sure Unity is using the Personal theme (Edit > Preferences > General > E... Read more
[IL2CPP] System.InvalidOperationException: Maximum length exceeded when ...
To reproduce: 1. Open attached project 2. Build it for iOS or Android (IL2CPP backend) Expected result: Build succeeds without erro... Read more
[XR SDK] XRSettings.eyeTextureDesc first two frames always sends the sam...
Reproduction steps: 1. Open attached project ("MockHMDEyeTextureDescReport.zip") 2. Open "Report" scene 3. Enter Play mode Expected... Read more
Changes made to Image's pixelsPerUnitMultiplier property are not applied...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the Panel GameObject'... Read more
[mobile] Crash in libsystem_pthread.dylib`pthread_kill$VARIANT$mp + 112 ...
How to reproduce: 1. Open the attached InterleavedShadowCascades.zip project 2. Go to Project window/Assets/Settings and select Uni... Read more
[macOS] Crash in -[CocoaMainMenu validateMenuItem:] when using the Help ...
How to reproduce: 1. Create a new Unity project 2. Build the empty SampleScene 3. Once the build is complete refocus the Editor 4. S... Read more
[Memory Profiler] Tabs heading is started with small letters in the Tabl...
Tabs heading is started with small letters in the Table of the Raw Data Steps to Repro: 1. Open a new Project 2. Install Memory Pro... Read more
Animated Tiles in Tilemap lose collision when their tilemap is disabled ...
Reproduction steps: 1. Open attached project "AnimatedTile.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Hierarchy window, s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time