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0
votes
Fixed

[Linux] Editor crashes when trying to build an WebGL version

Linux

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Mar 18, 2018

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Version/s: 2018.1.0b8

Editor crashes when building for WebGL with following in the log: Reloading assemblies after script compilation.Begin MonoManager Re... Read more

0
votes
Won't Fix

Network Transform throws NullReferenceExceptions when Inspector preview ...

Networking

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Mar 27, 2018

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Version/s: 2018.1.0b12

How to reproduce:1. Open attached project "NetworkTransformPreviewBug"2. Select Network Synced Object in the Hierarchy3. In the Insp... Read more

2
votes
Won't Fix

Error thrown from child Object upon Play Mode exit when using HideFlags....

Scene/Game View

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Mar 27, 2018

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Version/s: 2018.1.0b12

Steps to reproduce:1. Open QA-supplied project ("HideFlagsBug.zip")2. Open Scene "scene"3. Enter and Exit Play Mode4. Inspect the Co... Read more

0
votes
Fixed

[ProBuilder] Project window asset refresh is not triggered when exportin...

Probuilder

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Mar 28, 2018

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Version/s: 2018.2.0a5

Steps to reproduce:1. Open attached project2. Select the "Icosphere" game object3. Select Tools -> ProBuilder -> Export Obj/Pl... Read more

0
votes
Fixed

Cannot edit outline for Sprite Outline Module and Physics Outline Module...

Themes

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Mar 27, 2018

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Version/s: 2018.2.0a5

Steps to Repro:1. Import any Texture as Sprite2. Open Sprite Editor Window3. Select 'Custom Outline' in Sprite Editor Window4. Click... Read more

0
votes
Won't Fix

RuntimeInitializeOnLoadMethodAttribute not invoked if class is generic

Scripting

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Mar 28, 2018

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Version/s: 2018.1.0b12

Steps to reproduce:1. Open user attached project2. Enter play mode3. Methods are invoked as expeted. "OnBeforeSceneLoaded" and "OnAf... Read more

0
votes
Fixed

SpriteShape is changing its boundary box when SpriteShape has fill texture

2D

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Mar 28, 2018

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Version/s: 2018.1.0b12

How to reproduce:1. Open attached project ("SpriteShapeInvisible.zip")2. Open Scene "SampleScene"3. In Hierarchy window select "New ... Read more

0
votes
Not Reproducible

[OSX] Memory leak when the scene is played multiple times

MacOS

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Mar 28, 2018

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Version/s: 2017.4.1f1

[OSX] Memory leak when the scene is played multiple times To reproduce: 1. Create a new project2. Open activity monitor3. Play/stop ... Read more

0
votes
Not Reproducible

[DirectX12] Crash when selecting DirectX12 if Post-Processing effects ar...

DirectX12

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Mar 26, 2018

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Version/s: 2017.4.0f1

How to reproduce:1. Open the "DX12 Crash.zip" project2. Open the "scene" scene3. Edit > Project Settings > Player4. Select Dir... Read more

0
votes
Fixed

[Light] Shadows aren't affected when switching Shadow Type from Hard to ...

Shadows/Lights

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Mar 28, 2018

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Version/s: 2018.1.0b13

Hard shadows being rendered instead of soft shadows while changing shadow type to "Soft Shadows" in the inspector on Mac OS. Steps t... Read more

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