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4
votes
By Design

ScriptedImporter Shader.Find returns null the first time the project is ...

Asset - Importers

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Feb 26, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Download the user-submitted project ("ScriptedImporterShaderTest.zip") 2. Make sure that it doesn't already hav... Read more

1
votes
Fixed

[Test Runner] InvalidCastException is thrown when using NUnit [Retry] fo...

Package: Test-Framework

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Feb 27, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open user-submitted project (NUnitRetry 2) 2. Open Test Runner window 3. Run all the Play Mode tests Expected ... Read more

0
votes
Won't Fix

Scriptable Render Pipeline Component values of the Camera are not pasted...

Package: Scriptable Render Pipeline Core

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Feb 28, 2019

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Version/s: 1.1.10

How to reproduce: 1. Open user attached project "copyHDRP.zip" 2. Select "Main Camera" GameObject 3. Right Click on the Camera Compo... Read more

0
votes
Won't Fix

[HDRP] Illumination of the scene in the Game View slightly changes when ...

Package: Scriptable Render Pipeline HD

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Feb 28, 2019

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Version/s: 1.1.10

How to reproduce: 1. Open user attached project "copyHDRP.zip" 2. Select "Main Camera_2" GameObject 3. Disable and then Enable selec... Read more

0
votes
Fixed

[IL2CPP][Mobile] 'System.Void AdditionalLightShadowMap::ExecuteRenderPas...

IL2CPP

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Feb 27, 2019

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Version/s: 2019.1.0b4

How to reproduce: 1. Extract attached Unity project 2. Open DevelopmentProject 3. Build and Run on a device Reproduced with: 2019.1... Read more

0
votes
Fixed

[Editor] Unable to change editor "Layout" after importing any asset or a...

Themes

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Feb 28, 2019

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Version/s: 2019.2.0a7

Layouts cannot be changed if any asset or any package is imported in the project, with the error on console "Menu Window/Layouts cou... Read more

0
votes
By Design

Memory remains in use after each update to the Text Element when targett...

Camera

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Jan 31, 2019

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Version/s: 2018.3.3f1, 2018.4, 2020.2

How to reproduce: 1. Open the user-submitted project ("Canvas Repro.zip") 2. Build the project and observe its memory usage in the t... Read more

0
votes
By Design

WebGL build is not respecting the StringComparison.InvariantCultureIgnor...

WebGL

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Jan 11, 2019

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Version/s: 2017.4.0f1, 2018.2.15f1

How to reproduce: 1. Open the attached project 2. Go to Menu bar -> File -> Build Settings -> Switch to WebGL platform and build 3.... Read more

0
votes
Fixed

ShaderLab shader is causing Unity to crash when closing the Editor or up...

Shaders

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Feb 28, 2019

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Version/s: 2017.4.1f1, 2018.1.0a4

How to reproduce: 1. Open attached project "crash.zip" on a "Reproducible with" version Expected result: Unity does not crash Actu... Read more

0
votes
Fixed

[CPU PLM] Baked shadow angle is not taken into account for indirect bounce

Progressive Lightmapper

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Feb 28, 2019

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Version/s:

Steps to reproduce: 1. Download Monuments and Obelisks project and open MonumentsAndObelisks scene 2. In the Lighting Settings, mak... Read more

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