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0
votes
Not Reproducible

AudioSource.bypassReverbZones doesn't work

Audio

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Mar 20, 2018

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Version/s: 2017.1.0b7, 2017.1.3p2

To reproduce: 1. Open the project, attached by the tester (bypassReverbBug.zip)2. Open the "scene" scene3. Enter Play mode4. Select ... Read more

0
votes
Won't Fix

A field in the Collider2D component is highlighted after "Use Auto Mass"...

Inspector Framework

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Mar 22, 2018

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Version/s: 2018.2.0a6

To reproduce:1. Open QA's attached project2. Select Cube gameobject3. Enable "Use Auto Mass" in the "Rigidbody 2D" component Expecte... Read more

0
votes
By Design

[Mobile] Rotation-related flicker using Screen.orientation

Mobile

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Mar 20, 2018

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Version/s: 2018.1.0b11

Reproduction steps:1. Open the attached project.2. Build it to a device (iOS preferably).3. Swap between 'Portrait' and 'PortraitUps... Read more

1
votes
Won't Fix

WaitForEndOfFrame is not executed when using the Editor frame-step

Scripting

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Mar 21, 2018

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Version/s: 2017.3.0p3

Reproduction steps:1. Open the attached project "DebugUpdateOrder.zip";2. Open the example scene;3. Enter a play mode and observe th... Read more

0
votes
Fixed

2D particle system is colliding with 2D colliders even when Collider is ...

Physics2D

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Mar 18, 2018

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Version/s: 2017.3.1f1

To reproduce:1. Open my project attached2. In Hierarchy window, select both particle systems (PS2D and PS3D) Expected: both particle... Read more

0
votes
Won't Fix

CompilationPipeline.GetAssemblyNameFromScriptPath returns the wrong asse...

Scripting

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Mar 21, 2018

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Version/s: 2018.2.0a6

How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the 'NewTestScriptsimplePasses" test, it fails Actual res... Read more

0
votes
Won't Fix

Scene is rendered white with Deferred + HDR on WebGL/Facebook WebGL player.

WebGL

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Mar 22, 2018

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Version/s: 2017.3.0f3, 2018.1.0b12

The scene is not rendered when all the Post processing effects are disabled on WebGL/Facebook WebGL player built using OpenGLES 3.0 ... Read more

0
votes
Fixed

[iOS] Font.GetOSInstalledFontNames returns incorrect list of the install...

Mobile

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Mar 22, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Open user's attached project2. Build it for iOS and run on the device3.A. If the text turns green you'll see Font.Ge... Read more

0
votes
Won't Fix

Unity Editor freezes when allocating around 525000 and more meshes in a ...

Graphics - General

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Jan 15, 2018

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Version/s: 2017.3.0p1

Steps to reproduce:1. Open QA-supplied project ('EditorHangBug.zip")2. Open Scene ("Main")3. Enter Play mode Expected: scene plays a... Read more

0
votes
Fixed

Generated script code does not follow C# standard style

Scripting

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Jan 11, 2018

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Version/s: 2017.2.1f1

How to reproduce:1. Create a new project2. Create a new script3. Open the script Actual result: The generated script is not followin... Read more

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