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[TestFixture(x)] tests not shown if they are not encased within a namespace
Steps to reproduce:1. Download and open the attached project2. Open the Test Runner window Expected result: 3 tests are availableAct... Read more
Using 'Spread' in a 3D sound (stereo source) causes panning errors in 'Q...
To reproduce:1. Open attached project2. Open "test" scene3. Open two Inspector tabs4. Select "AudioListener" GameObject and lock one... Read more
Prefab lighting only updates after switching Scenes in the GameObject Ed...
How to reproduce:1. Open the project attached by the user (PreviewTest.zip)2. Open scene "Scene A"3. Open the "GameObject Editor" wi... Read more
SRP Lightweight render shows black screen when render scale is not close...
Reproduction steps:1. Open the attached "Stripped_1039152" project.2. Open the "HDR and renenderscale bug" scene. Actual behavior:- ... Read more
[UI] InputFiled Character Limit causes ArgumentOutOfRange exception whil...
How to reproduce:1. Create UI -> InputField2. Select InputField in Hierarchy and Change Content Type to Standart, Name, etc... in... Read more
[OSX] [Perforce] Drag and Drop from Project view to the scene does not w...
To reproduce:1. Open project2. Connect to local perforce server3. Try to drag and drop the prefabs from Assets/test1/test2/test3/tes... Read more
[Deployment] The Icon at 128x128 is corrupt in MacOS build
To reproduce:1. Open attached project "OSXIconGlitch.zip"2. Build for MacOS standalone3. Right-click on the built project > Show ... Read more
[OSX] Chinese keyboard input (pinyin) are not recognized by Input.compos...
How to reproduce:1. Follow the rules to add Pinyin input mode: https://support.apple.com/kb/PH22620?locale=en_GB2. Open given Unity ... Read more
[2018.2][Android] Setting RenderTexture.active causes crash when not usi...
To reproduce: 1. Download attached project "render_texture_test.zip" and open in Unity2. Open "SampleScene" scene3. Change platform ... Read more
[2017.x] [UWP] IL2CPP generates incorrect code for lock() statement in U...
Steps to reproduce:1. Download 1038465_repro.zip2. Switch platform to UWP3. Build with IL2CPP backend, non-development build4. Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size