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0
votes
Duplicate

Opening external applications (like code editor) makes all additional/ex...

Themes

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Mar 22, 2018

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Version/s: 2017.3.0f1, 2017.3.1f1

Reproduction Steps:1. Create new project2. Separate Project, Console or other tabs to their own windows3. Create new script4. Double... Read more

0
votes
Fixed

[VideoPlayer] Different frame at the same Timestamp in different Unity v...

Video

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Mar 16, 2018

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Version/s: 5.6.1f1, 2017.1

Reproduction steps:1. Open the attached '1014951_project' using 5.6 Unity version.2. Play the 'MoviePlayerScene'.- Notice the paused... Read more

0
votes
Not Reproducible

Accessing serializedProperty.objectReferenceValue shows "type is not a s...

IMGUI

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Mar 22, 2018

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Version/s: 2017.3.1p1

To reproduce: 1. Open the project, attached by the tester (serializedPropertyBug.zip)2. Open the "scene" scene3. Select TestObject i... Read more

0
votes
Postponed

[SpriteRenderer] Illumination does not work on Sprite Renderer on WebGL/...

2D

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Dec 11, 2017

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Version/s: 2017.3.0f2

How to reproduce:1. Open the user attached project, switch platform to Android(or iOS and WebGL)2. Open "TestScene1" and observe the... Read more

0
votes
Won't Fix

Hair shader on blacksmith asset store project is broken

Asset Bundles

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Oct 23, 2017

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Version/s: 2018.1.0a1

Hair shader on blacksmith asset store project is broken. 1. What happenedOSX. Running the example scenes from the Unity Blacksmith P... Read more

0
votes
Not Reproducible

Editor - crashed when draging a script into assets folder

Asset - Importers

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Oct 23, 2017

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Version/s: 2018.1.0a1

Editor crashed when draging a script intot the assets folder, was only able to repo this once. 1. What happenedDrag the attached Hel... Read more

0
votes
Duplicate

[Graphics General] Textures are not rendered with ScriptableRenderPipeli...

Graphics - General

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Mar 22, 2018

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Version/s: 2018.1.0b12

Textures are not rendered with ScriptableRenderPipeline when build created with WebGL/Facebook WebGL player using OpenGLES3 Graphics... Read more

0
votes
By Design

[Enlighten][WebGL] Properly handle platforms that where realtime GI is n...

Progressive Lightmapper

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Mar 22, 2018

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Version/s: 2017.3.0f3, 2018.1.0b12

Light effects and assets are not rendered when build created with WebGL/Facebook WebGL player using OpenGLES3 Graphics API. Steps to... Read more

0
votes
Won't Fix

[iOS] Robotic echo from the microphone audio when 'DSP Buffer Size' is s...

Mobile

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Mar 16, 2018

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Version/s: 2017.3.1f1

Reproduction steps:1. Open the attached project.2. Go to 'Edit->Project Settings->Audio' and set the 'DSP Buffer Size' to 'Bes... Read more

1
votes
Won't Fix

[Metal] Depth&Stencil attachments of the system frame buffer could not b...

Mobile

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Mar 15, 2018

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Version/s: 2018.1.0b10

To reproduce:1. Open user's attached project2. Build "MainScene" for iOS3. Open Xcode project and in build settings set Bitcode to N... Read more

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