Search Issue Tracker
[MacOS] Mouse gets stuck on right click drag in scene after right-clicki...
How to reproduce: Create new project Right click anywhere in hierarchy and then close the opened context window (left-click anywhere... Read more
Action Map doesn't work anymore after disabling and enabling it when the...
Reproduction steps: Open the attached project Enter the Play Mode Observe the “WASD” movement keys' behaviour in the Game View Selec... Read more
[MacOS] Standalone profiler crashing before opening when editor is ran f...
How to reproduce: Create new project Open Standalone Profiler (Window>Analysis>Standalone Profiler) Wait for Progress bar to r... Read more
Late Latch Debug Mode functionality is missing
Meta has reported that Late Latch Debug mode functionality is missing in latest 2021.3 LTS. This is necessary for ASW to achieve hig... Read more
[2022.2][HDRP 3D / Sample Template] Material Upgrade pop-up appears on o...
Steps to reproduce:1. Open Unity Hub2. Create a 3D(HDRP) / (3D HDRP Sample) project3. Notice the pop-up Actual result: pop-up appear... Read more
Lightmapper corrupts GI cache in the editor when the target platform is UWP
How to reproduce:1. Delete C:\Users\[USER]\AppData\LocalLow\Unity\Caches\GiCache2. Extract the attached "ReproCase.zip" project to C... Read more
Decal doesn't update when changing the texture from a script
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/OutdoorsScene” scene3. Enter Play mode Expected result: Th... Read more
ITestAdaptor.Test.TestMode is not properly set on the root level
How to reproduce:1. Open the attached "TestFrameworkTestMode" project2. Open the Unity test runner window in the PlayMode tests tab3... Read more
[WebGL] Web player fails to run when project is built with URP
Steps to reproduce: Open the attached "webGL-test.zip" project In File > Build Settings make sure that the "SampleScene" Scene is... Read more
Editor crashes when a large array of doubles is initialized
Reproduction steps: 1. Create new or open any project2. Attach “NewBehaviourScript.cs” to any GameObject in the scene3. Enter the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor