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[LWRP] Pixelated shadows on Android devices with OpenGLES2
To reproduce: 1. Open the attached project; 2. Make sure Graphics API is set to OpenGLES2; 3. Build and run "SampleScene" on Android... Read more
ProBuilder meshes created in older versions get corrupted and can't be e...
To reproduce: 1. Open attached project 2. Tools > ProBuilder > ProBuilder Window 3. Select the Inside Object (note it's a ProBuilder... Read more
[Linux] Right-clicking window tab or dragging it out to undock = an erro...
To reproduce: 1) Create new project 2) Right-click any tab or just try dragging it out to undock Expected: Right click menu appears... Read more
[Burst] Uninformative compiler errors in Console Window when trying to u...
How to reproduce: 1. Open attached project "case_1120514-BurstForeachError" 2. Make sure that "SampleScene" is opened 3. Enter Play ... Read more
[Linux] Using Mouse Wheel scrolls the top bar of Editor as well
To reproduce: 1) Create a new project 2) Scroll the mouse wheel up and down Expected: You only scroll the window you're in focus in... Read more
The GPU Instancing does not take effect on all gameObjects if they use t...
To reproduce: 1. Download attached project “Shadow_Instancing_Demo.zip" and open in Unity 2. Open "Demo" scene 3. Enter to Play mod... Read more
[XR][Android][URP] Cardboard VR: Extreme incorrect distortion on some An...
Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Observe the distorted display on the right ... Read more
Prefab Asset changes are not reflected inside Prefab Editor when changes...
Reproduction steps: 1. Open the project inside of "case_1129930-TESTChangePrefab_Unity.zip" 2. Take a look at "2D Prefab" asset thro... Read more
[Tiny Mode] Editor freezes when trying to quit
How to reproduce: 1. Create a new Unity project 2. Add the Tiny Mode package 3. Create a new Tiny project 4. Try to close the Editor... Read more
[Asset] The default VFX template is not up to date
Repro steps: 1. Create a new VFX-enabled project 2. Create a new default VFX asset 3. Drag the asset to the scene or hierarchy 4. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects