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Runtime helper generated GameObjects are not added to main thread list w...
How to reproduce: 1. Open the user's project "TestCSharp8.zip" 2. Press Play and observe the Console Window Expected result: Genera... Read more
Navmesh.Raycast returns wrong position when NavMesh is generated in x,y ...
How to reproduce: 1. Open the attached project "NavMeshRayCastBug_19_4_2.zip" 2. Open Assets/Scenes/SceneZup.unity 3. Open Window>AI... Read more
[Adaptive Performance] Thermal Sample does not show thermal information
Reproduction steps: 1. Open project in "My project (1).zip" 2. Build and Deploy "Thermal" Scene to a device 3. Inspect the informati... Read more
MouseEnterEvent is sent to an element that's no longer in the panel
How to reproduce: 1. Open users attached project 2. Open Assets > Scenes > New Scene.unity 3. Enter Play Mode 4. Hover over the red ... Read more
[Android] RGBA Crunched ETC2 compression format is creating artifacts fo...
Reproduction steps: 1. Open the attached project "ETCCrunchCompression.zip" 2. Open SampleScene 3. In Build Settings switch Build Pl... Read more
Inserting operator changes the type
Repro steps: 1. Create a Vector3 operator and plug it into a Normalize operator 2. Right click on the edge between them and insert a... Read more
Search bar becomes unselected while typing after closing a "Binding Conf...
Reproduction steps: 1. Create a new project 2. Open Shortcuts window 3. Change the shortcut of "3D Viewport/Fly Mode Backward" to "Q... Read more
[Adaptive Performance] Samples have errors on import
Reproduction steps: 1. Create a new project 2. Import Adaptive Performance package using the Package Manager 3. Import Bottleneckor ... Read more
RegisterCallback<ChangeEvent<T>> doesn't output when CustomPropertyDrawe...
How to reproduce: 1. Open the user's attached "UnityBugPropertyField" project 2. Open the "SampleScene" Scene 3. Select the "GameObj... Read more
[HDRP] Shader Graph generated code includes unused Interpolators when us...
How to reproduce: 1. Open the user-submitted project 2. In the Project window, select the Asset "FabricShaderGraph" (Assets/FabricSh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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