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Unity Test tools is attempting to destroy a transform component
How to reproduce:1. Download attached project file and open PropTest Scene2. Open the Test Runner and run the tests Actual result: A... Read more
Editor crashes on closing font asset creator window while atlas is being...
Editor crashes on closing font asset creator window while atlas is being generated Steps to reproduce:1) Create new project2) Window... Read more
Attempting to call method for which no ahead of time (AOT) code was gene...
Reproduction steps:1. Open the attached '1013854_project' project.2. Build the 'Test' scene to a device (tested using iOS, but it sh... Read more
Editor crashes on (mono-2.0-bdwgc) MoveSmall when entering playmode
How to reproduce:1. Open the attached "SmallerRepro" project and "SampleScene"2. Enter playmode Result - Crash occurs on: ==========... Read more
Preview's play button triangle in the inspector is not equilateral
Preview's play button in the inspector is not equilateral To reproduce:1. Create a new project2. Create a new material, select it.3.... Read more
Objects are rendered black when using DDX/DDY shader functions
Reproduction steps:1. Open the attached project "ddxshader.zip";2. Open the SampleScene.unity;3. Observe the Sphere object in the Sc... Read more
UNetWeaver error is thrown when using Vector3Int as a parameter for UNET...
How to reproduce:1. Open "Vector3intBug" Unity project2. Have a script with Command method and have Vector3int as a parameter3. Unit... Read more
DnsEndPoint throws AddressFamilyNotSupported under .net 4.6
Steps to reproduce:1. Open the attached project2. Open the SampleScene.unity scene3. Play the scene4. Observe the error in Console:A... Read more
Setting Aspect Ratio Fitter to "Fit in Parent" causes warning in the con...
Reproduction steps:1. Open the attached project "Aspect_Ratio_Fitter_Bug.zip";2. Open the test scene;3. Select the Canvas game objec... Read more
[Mac 10.12] Artifacts appear while using hard shadows and Metal API
Artifacts appear while using hard shadows on Metal API. This happens only on Mac 10.12 Steps to reproduce:1) Open attached project.2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets