Search Issue Tracker
UIElements TextField size is changed when using Rich Text tags
Repro steps:1. Open attached project2. In the top menu, select "Example" and "Show Example Window" Expected result: TextField is not... Read more
Only one of the tracks are affected when selecting multiple Animations t...
How to reproduce:1. Open the attached "UnityTimeLineBug.zip" Project2. Double click on "Example.playabledirector" to open it in the ... Read more
Unity crashes when calling playable.Destroy() during the PrepareFrame()
How to reproduce:1. Open attached project ("Playable Destroy Repro.zip")2. Enter Play Mode3. Check "Run Problematic Code" in the Gam... Read more
Codesign fails on macOS standalone build as well as on generated xcode p...
Forum post: https://forum.unity.com/threads/mac-standalone-xcode-project-generation.680365/ Xcode build fails when attempting to cod... Read more
Rotating a GameObject containing a Rect Mask 2D Component around the Z-a...
How to reproduce:1. Open user-submitted project (New Unity Project6)2. Open the Test scene3. Select the Canvas > Mask2D GameObjec... Read more
[VCS] GetLatestIsValid and LockIsValid always returns false for "asset" ...
How to reproduce:1. Extract the attached project to your preferred workspace and open it ("GetLatestIsValid and LockIsValid issue.zi... Read more
[Terrain] Terrain material Render queue name gets clipped for "From Shader
Terrain material Render queue name gets clipped for "From Shader". Refer the attached screenshot Steps to reproduce:1) Create a new ... Read more
Sprites are invisible in the Layer Mask when their Mask Interaction is s...
Steps to reproduce:1. Open user's attached project "cinemachine_test.zip"2. Open "MilkMeter" prefab3. In the Hierarchy window select... Read more
[Universal RP][Android][Vulkan] Scene is not rendered when HDR or PostPr...
How to reproduce:1. Download and open project from https://github.com/Verasl/BoatAttack2. Open the 'Island' scene3. Enable 'HDR' pro... Read more
[Linux] [Vulkan] Editor window appears blank on switching Linux Graphics...
All opened windows in Editor appears blank on restart when switching Linux Graphics APIs to Vulkan Steps to repro:1. Create a new pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument