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360 View renders produced by GenericFrameRecorder are way too dark in Li...
To reproduce: 1. Open the project, attached by the tester (link in the edit)2. Open the Demo scene in Assets/PolygonWestern/Demo3. O... Read more
[Android] Profiler isn't capturing GL mtrack memory allocations when pro...
How to reproduce:1. Load project 'repro.zip'2. Switch platform to android3. Open scene 'mini_speedtree'4. Build & Run for androi... Read more
[PackageManager] Exception thrown continuously "Panel.PaintSubTree" whil...
Exceptions are thrown continuously "Panel.PaintSubTree" until the Package Manager is loaded Reproduction Steps: 1. Open new or an ex... Read more
Rigidbody MovePosition does not work when a rigidbody is a child of anot...
To reproduce: 1. Open the project, attached by the user (2017.1.zip)2. Enter Play mode3. Observe that "MovingObject (Inside)" game o... Read more
[WebGL] Mouse sensitivity is greater than in the Editor
To reproduce: 1. Open the project, attached by the user (MouseLooking.zip)2. Enter Play mode and move the mouse around3. Build and r... Read more
[SRP] Editor crashes after it bypasses the RenderPass functions
Reproduction steps:1. Open the attached project "GalbetSRP.zip";2. Open the script "Scripts/GalbetSRP/GalbetRenderPipelineAsset.cs" ... Read more
`TextureCompressionQuality' could not be found when building on any plat...
Steps to reproduce:1. Open user attached project2. Select Test.cs script3. Notice that TextureCompressionQuality is set to "Best"4. ... Read more
Skipping profile frame. Receiver can not keep up with the data. An optio...
Steps to reproduce:1. Open user attached project2. Open "Main" scene3. Play the scene4. Click on "Run with Profiler.BeginSample"5. O... Read more
Crash when TextMesh pro is removed and added back to Packman Manager
Crash when TextMesh pro is removed and added back to Packman Manager Steps to Reproduce:1. Open a new project.2. Go to Windows->P... Read more
Video Player on Android plays rotated 3gp videos incorrectly
Steps to reproduce:1. Open attached project "NativeCameraAsset.zip"2. Build for android3. Press 0 or 180 and see that the video play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons