Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.0a4
Issue ID
1012723
Regression
Yes
[PackageManager] Exception thrown continuously "Panel.PaintSubTree" while loading the PackageManager
Exceptions are thrown continuously "Panel.PaintSubTree" until the Package Manager is loaded
Reproduction Steps:
1. Open new or an existing project.
2. Go to Windows -> Click on PackageManager
Reproducible on:
2018.2.0a4
Not Occurring on:
2018.2.a3, 2018.2.a2, 2018.2.a1, 2018.1.0b11, 2017.3.0f3.
Environment:
Occurring on Windows7, Windows10 and MAC (10.12 and 10.13).
StackTrace : Panel.PaintSubTree - Rotated clip-spaces are only supported by the VisualElement.ClippingOptions.ClipAndCacheContents mode. First offending Panel:'loadingSpinnerContainer'.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
This is a duplicate of issue #1011505