Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.0a4
Issue ID
1012723
Regression
Yes
[PackageManager] Exception thrown continuously "Panel.PaintSubTree" while loading the PackageManager
Exceptions are thrown continuously "Panel.PaintSubTree" until the Package Manager is loaded
Reproduction Steps:
1. Open new or an existing project.
2. Go to Windows -> Click on PackageManager
Reproducible on:
2018.2.0a4
Not Occurring on:
2018.2.a3, 2018.2.a2, 2018.2.a1, 2018.1.0b11, 2017.3.0f3.
Environment:
Occurring on Windows7, Windows10 and MAC (10.12 and 10.13).
StackTrace : Panel.PaintSubTree - Rotated clip-spaces are only supported by the VisualElement.ClippingOptions.ClipAndCacheContents mode. First offending Panel:'loadingSpinnerContainer'.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
This is a duplicate of issue #1011505