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[Plugin] Native Plugins using .bundle files are not recognised by the Ed...
Steps to reproduce: 1. Open attached project2. Go to Plugins/iOS/64 Bit Plugins directory3. Click on the .bundle plugin file4. Notic... Read more
The "Reset All Layouts" button adds 3 duplicate delegates to EditorAppli...
To reproduce:1. Open the project “newProject-2022.1-URP”2. Make sure the "Enter Play Mode Options" toggle is enabled and the "Reload... Read more
Changes to top prefab can cause "scheduled for reimport during the Refre...
How to reproduce:1. Open the user attached project2. Set up a git repository for the project3. Create two commits changing the scale... Read more
Presets for Buttons, InputFields, and Dropdowns don't get applied when c...
How to reproduce:1. Create and open a new project2. Install the TextMeshPro Package3. Create “UI > Dropdown - TextMeshPro” and “U... Read more
[NetworkClient] MsgType.Disconnect is returned if connections times out ...
Steps to reproduce: 1. Open attached project2. Open scene "bug"3. Run it and wait until connection to non-existing server times out4... Read more
The items of Reorderable list are not expanded/collapsed when using righ...
How to reproduce:1. Open the user's attached project2. From the 'Scenes' folder open 'SampleScene'3. In the Hierarchy window select ... Read more
Sprite Renderer loses default material when launching project on b20 or ...
Reproduction steps:1. Open attached project on 5.4.0b192. Open scene3. Notice that on the top of the Game sprites are visible (attac... Read more
PropertyCallbackScope is called twice when used for Arrays
How to reproduce:1. Open the user's attached project2. In the Project window, select the Asset "test"3. Observe the Help Boxes drawn... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 D... Read more
Error when going into playmode with Maximize on Play
Reproduction steps:1. Open the attached project2. Check the "Maximize on play"3. Play - Note, Changing layout fixes the problem Actu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template