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0
votes
By Design

[Android] Image distortions after Unity splash screen

Android

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Jul 21, 2016

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Version/s: 5.3.5p8

Steps to reproduce: 1) Download attached project 'Noise.zip' and open in Unity.2) Go to file >> Build Settings and switch plat... Read more

0
votes
Fixed

[HLAPI] No error is printed when spawning objects that were not added to...

Networking

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Jul 24, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. open attached project2. play scene 'main'3. Host server4. Press 'Space' Actual: Cube gets Spawned but it is no... Read more

0
votes
Postponed

[HLAPI][NetworkTransform] setting rotationSyncCompression is not synced...

Networking

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Jul 24, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. open attached "UNET.zip" project2. build and run3. play two instances (can be editor)4. host and connect Actua... Read more

0
votes
Fixed

[5.4][GPUProfiler] Most draw call entries do not have names/objects asso...

Profiling

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Jul 25, 2016

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Version/s: 5.4.0f2

Since 5.4, most draw calls in GPU profiler aren't associated with the objects. So the detail profiler view just shows "N/A" for the ... Read more

1
votes
Fixed

[AW] Remove properties breaks recorded scene value

Animation

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Jul 25, 2016

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Version/s:

Steps to reproduce: 1. Create new project and add cube with rotation (0, 0, 330)2. Open animation window, create animation, move to ... Read more

0
votes
Won't Fix

[UNET] playerControllerId values gets overridden for Host

Networking

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Jul 23, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. Open attached "UNET.zip"2. run two instances of the project3. one as Host other as Client4. Press BackQuote bu... Read more

0
votes
Fixed

[iOS] Slowdown due to precision change for shadowmap uvs

iOS

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Jul 25, 2016

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Version/s: 5.1.5f1

There is a performance regression on A7 devices possibly because of the transition from half4 to float4 for shadowmap coordinates. T... Read more

0
votes
Fixed

[VR] Changing VRSettings.renderViewportScale can cause single frame judd...

VR

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Jul 15, 2016

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Version/s: 5.4.0b25

Steps to reproduce:1. Download and open attached project "RenderViewportScaleBug.zip"2. Make sure VR mode is on3. Play scene "scene"... Read more

0
votes
Fixed

[IL2CPP] Build fails if a managed .dll is named differently than the ass...

IL2CPP

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Jul 25, 2016

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Version/s: 5.4.0f2

Steps to reproduce:1) Open the attached project.2) Build for iOS or Android with IL2cpp as the scripting backend. The build fails; a... Read more

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