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0
votes
Fixed

Helper methods in VertexHelper are not updated to accept uv2 and uv3

uGUI

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Jan 14, 2019

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Version/s: 2017.4.13f1

Expected result: AddVert() should be able to get and process uv2 and uv3 along with the current uv0 and uv1 Actual result: AddVert()... Read more

2
votes
By Design

[iOS] Built has graphical artifacts when using HDR Color Grading PostPr...

Package: PostProcessing

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Jan 09, 2019

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Version/s:

How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device Actual: Color Gradin... Read more

0
votes
Won't Fix

Game view edges flicker white when Gizmos are enabled and camera is move...

Scene/Game View

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0f1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1117393-GameViewEdgeFlicker" and scene "SampleScene" 2. Change "MainCamera" GameObj... Read more

0
votes
Fixed

[Package Manager] Jobs package does not show Mathematics and NativeList ...

Package: Unity Jobs System

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Jan 15, 2019

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Version/s: preview.5-0.0.7

Jobs package shows no dependencies in Package Manager UI, and after importing, errors are thrown that Mathematics and NativeList ref... Read more

0
votes
Won't Fix

[Android] Massive SpriteRenderer.MultipleRender spikes on some Android d...

Mobile

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Nov 01, 2018

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Version/s: 2018.2.14f1

Steps to reproduce: 1. Open user attached project 2. Build and Run to an Android device 3. Profile the game and observe the frequent... Read more

0
votes
Fixed

IOException is thrown while capturing a snapshot of a build in Memory Pr...

Package: Memory Profiler Package

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Dec 20, 2018

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Version/s: 0.1.0-preview.3

How to reproduce: 1. Open attached project "RefocusingMemoryProfilerException.zip" and scene "Scene" 2. Build And Run the applicati... Read more

1
votes
Not Reproducible

IL2CPP generated code calls "try-catch-finally" incorrectly creating wro...

IL2CPP

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Jan 03, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.2.0a1

Steps to reproduce: 1. Open 'trycatchfinal' project 2. Build for Android with IL2CPP 3. Inspect the logcat Expected result: Finally... Read more

0
votes
Won't Fix

[XR][iOS][Cardboard] View in player fills only half of screen on iPad

XR SDK

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Jan 15, 2019

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Version/s: 2019.1.0a14

1. Create a new project; 2. Enable Virtual reality; 3. Add Cardboard as VR SDK; 4. Build and run on iPad. Expected result: the view... Read more

0
votes
Won't Fix

Chinese Text gets duplicated when deselected if not finished entering text

Input

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Dec 18, 2018

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Version/s: 2017.3.0a1, 2018.2.18f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps: 1. Open "MinimalRepro" project and open "SampleScene" scene 2. Enter Playmode 3. In the Input Field write "test... Read more

0
votes
Fixed

If "Marshal.PtrToStructure()" raises an exception, the Editor crashes

Scripting

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Dec 04, 2018

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Version/s: 2017.3.0a1, 2018.2.17f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps: 1. Open "MarshallingSample.zip" project 2. Enter Playmode Expected Result: Playmode enters successfully Actual... Read more

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