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votes
By Design

[Text] [Font Rendering] GlyphHeight metric differs between Windows and m...

Text

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Feb 15, 2022

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Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached "FontBug.zip" project 2. Enter Play mode 3. Observe the Console Expected result: The logge... Read more

0
votes
By Design

Modifying any file in the Assets folder breaks DrawMeshInstancedIndirect...

Asset - Database

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Feb 17, 2022

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Version/s: 2019.4, 2020.3, 2020.3.27f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open user-submitted project 2. Open scene Level 1 in the Scenes folder 3. Enter Play Mode 4. Open Assets/some... Read more

0
votes
Fixed

Shader with Procedural Instancing enabled is not rendered in a project b...

Package: Scriptable Render Pipeline HD

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Feb 18, 2022

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Version/s: 12.1.3

Reproduction steps: 1. Open the attached 'NS Support HDRP 2021.2 - 2' project 2. Open the 'OutdoorsScene' 3. Go to the 'File -> Buil... Read more

0
votes
Fixed

Rule Tiles are generated as black, alpha 0 when Tilemap is filled with T...

2D

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Dec 22, 2021

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Version/s: 2021.2.0a15, 2021.2.4f1

How to reproduce: 1. Open user's project "Brush-NoURP.zip" 2. Press Play and go to Scene View 3. Open the Tile Palette window (Windo... Read more

0
votes
Fixed

[Android] Mobile Notifications package generates GC per every frame

Package: Mobile Notifications

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Jan 19, 2022

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Version/s: 1.4.2

Reproduction steps: 1. Open the attached project "MobileNotificationAndroidGCIssue-2021.2.zip" 2. Select the Autoconnect Profiler an... Read more

0
votes
Fixed

Polybrush truncates vertex buffer when hovering brush over Mesh

Package: Polybrush

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Jan 13, 2022

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Version/s: 1.1.2

How to reproduce: 1. Open the attached project (PolybrushModelTest.zip) 2. Open scene Scenes/SampleScene 3. Go to Tools -> Polybrush... Read more

0
votes
Fixed

Newly created GameObject Tags are not serialized to "TagManager.asset" file

Asset - Importers

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Jan 21, 2022

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Version/s: 2022.1.0a10, 2022.1.0b3, 2022.2

How to reproduce: 1. Create a new project 2. In the Hierarchy window select any GameObject 3. In the Inspector window click on "Unta... Read more

0
votes
Won't Fix

[iOS] [Metal] Metal error is thrown when running project on older iOS de...

Package: Barracuda

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Feb 07, 2022

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Version/s:

Reproduction steps: 1. Open the user's attached project 2. Build and Deploy the "VisualizerCpu" Scene to an iOS device 3. Observe th... Read more

0
votes
Fixed

[iOS] GameController.framework is included in an empty project when Inpu...

iOS

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Feb 14, 2022

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Version/s: 2019.4, 2019.4.24f1, 2020.3, 2021.2

How to reproduce: 1. Open the attached project ("1403153_2019436f1.zip") 2. Build the Xcode project and open it 3. Note that the "Ga... Read more

0
votes
Won't Fix

[HDRP APV] UI for the script ProbeVolumePerSceneData script is incorrect

Package: Scriptable Render Pipeline HD

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Feb 17, 2022

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Version/s: master

Repro: 1) Open any hdrp project using master branch 2) Add the script ProbeVolumePerSceneData to any gameobject (its located in SRP ... Read more

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