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1
votes
By Design
1
votes
By Design

TilemapRenderer sorting order is not consistent with different images

2D

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Mar 15, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Open given Unity project2. Enter "Woods Level 2" scene3. Open the Tile Palette4. Select "Bush" tile in the Tile ... Read more

3
votes
Fixed

GUI.TextArea causes input string to duplicate itself with Japanease comp...

Windows

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Jan 18, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Set up Japanese language: https://www.google.co.jp/ime/2. Download user's project and open in Unity3. Open on-... Read more

0
votes
Won't Fix

[Android] Screen.width and Screen.height don't update at the same time a...

Mobile

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Mar 13, 2018

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Version/s: 2017.3.1p1, 2018.4.8f1, 2019.2.1f1, 2019.3.0a6, 2020.1.0a1

Steps to reproduce:1. Open attached project "AndroidOrientationSwitch.zip"2. Build for device and run3. When you change orientation ... Read more

0
votes
Fixed

[ARKit][EasyFix] Method's name is misspelled in GenerateImageAnchor.cs

Mobile

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Mar 14, 2018

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Version/s: 2017.3.1f1

To reproduce:1. Download spring2018_update branch from here: https://bitbucket.org/Unity-Technologies/unity-arkit-plugin/downloads/?... Read more

0
votes
Fixed

[Editor] Crash on changing the graphics API to DirectX 12

Deployment Management

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Mar 15, 2018

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Version/s: 2018.2.0a3, 2018.2.0a5

Editor crashes while changing the "Graphics APIs to DirectX12" Steps to reproduce:1. Open empty project2. File > Build Settings &... Read more

0
votes
Postponed

Mouse click registers twice when foregrounding unity while recompiling a...

Themes

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Mar 15, 2018

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Version/s: 2018.2.0a4

To reproduce:1. Open QA's attached project2. Edit any comment in the "EditMe" script3. Click on the Editor window to foreground it a... Read more

0
votes
Fixed

Flickering Inspector (or other) window when changing Color Space from Ga...

Themes

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Mar 16, 2018

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Version/s: 2018.2.0a3

How to reproduce:1. Open the attached project2. Go to Edit --> Project Settings -->Player3. Change Color Space from Gamma to L... Read more

0
votes
Fixed

[LTpipe] Shadows not rendered on mobile editor/player when MSAA is used ...

Graphics - General

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Mar 16, 2018

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Version/s: 2018.1.0b8, 2018.1.0b11

Shadows not rendered in Lightweight SRP for android in game view. Refer to the screenshot and video attached. Steps to reproduce:1) ... Read more

0
votes
Fixed

[HDRP][Template] Exceptions are thrown while switching platform to WebGL...

Graphics - General

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Mar 16, 2018

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Version/s: 2018.1.0b11

Exceptions are thrown while switching platform to WebGL and assets are unlit. Steps to repro:1. Open the Unity editor > Create a ... Read more

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