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Key frame selection selects adjacent object's keys if the objects are na...
How to reproduce: 1. Open the attached project and a "test" scene in it.2. In Hierarchy window under the Canvas element select "scal... Read more
[Android][iOS] After calling Resources.UnloadAsset asset is not loaded a...
Steps to reproduce: 1) Download attached project 'unloadAssets.zip' and open in Unity.2) Build and run scene on a device.3) Click ne... Read more
[Windows][ColorPicker][Hi-DPI] doesn't select pointed colors when displa...
Reproduction steps(GIFs attached):1. Click the Windows logo key on the keyboard.2. Go to "Settings > System > Display".3. Drag... Read more
Deep Profile option affects performance even when profiler isn't recording
Steps to reproduce: 1. Open attached project2. Open scene "PrefabVSScriptableObject/TestGetComponent"3. Open profiler and disable Re... Read more
[BakedGI] Doubling light intensity while upgrading project from Unity 4 ...
Steps to reproduce: 1. Open attached project using Unity 42. Open scene "inter", select "Spotlight" and notice that it's intensity i... Read more
Lightmap fails to bake and errors appear when creating lightmap system
Steps to reproduce: 1. Open attached project2. Open scene "inter"3. Build lightmap4. Notice that beking is stuck at 3/11 Creating sy... Read more
[HLAPI] Host migration does not sync/disables currently spawned objects
Steps to reproduce:1. open attached "networkHosting-Tol.zip"2. build for standalone3. run 3instaces (can be editor, makes no differe... Read more
Transition is ignored for current animation cycle if transition conditio...
Steps to reproduce:1.Open MAIN scene;2.Open Animator window;3.Select MainCamera(this is where the animator is attached)4.Play At the... Read more
Title crashes if the player tabs to a different window or uses a second ...
To reproduce:1. Build and run attached project2. Press alt + tab key combination to switch to another program3. Get back to build4. ... Read more
Mouse cursor over Unity 5.4 window disappears on MS Surface Book
When Unity 5.4 is running on MS Surface Book with touch support and if you open the editor and the project using ONLY touch, mouse c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used