Search Issue Tracker
By Design
Votes
4
Found in
5.4.0b21
Issue ID
815878
Regression
No
Deep Profile option affects performance even when profiler isn't recording
Steps to reproduce:
1. Open attached project
2. Open scene "PrefabVSScriptableObject/TestGetComponent"
3. Open profiler and disable Record and Depp Profile
4. Run scene for a few times and take a note of reported values
5. In profiler, enable Deep Profile while keeping Record option disabled
6. Run scene for a few times and notice that reported Total time value is around 50$ greater
Reproduced with: 5.2.4f1, 5.3.6f1, 5.4.0f2, 5.5.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
flybluesky87
Jul 17, 2018 05:42
when this feature complete?
any progress?
is this dead issue?