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[IL2CPP] Nesting finally block is proceeded incorrectly when a task is c...
Reproduction steps: 1. Open the attached project "FilanllyTest.zip" 2. Switch the platform to Android 3. Make sure the scripting bac... Read more
Keystore file is not recognized by Editor when keystore has any other ex...
How to reproduce: 1. Download the attached project "1398997.zip" 2. In Project Settings go to Player Settings > Publishing Settings ... Read more
[Mobile] OnPointerDown or OnPointerUp events are sometimes not called wh...
How to reproduce: 1. Open the attached project ("1400319_repro.zip") 2. Build And Run the "InputProblem" Scene on a mobile device 3.... Read more
Toggling off smart strings whilst on debug mode does not reset to edit m...
Repro steps: 1. Open the 2D localization test project. 2. Go to Window > Asset Management > Localization 3. In an entry, toggle smar... Read more
Addressable Asset Group Build & Load Paths are replaced with Local when ...
How to reproduce: 1. Open the attached project (AddressablesTest.zip) 2. In the Project window, navigate to Assets/AddressableAssets... Read more
Texture2D.Reinitialize throws error when resizing with a compressed Text...
Reproduction steps: 1. Open the attached project 2. Open scene 'Scenes/SampleScene' 3. Enter Play mode Expected result: The texture... Read more
"redefinition of '_Time'" error appears when using custom Node with an H...
How to reproduce: 1. Open user attached project 2. Open "CameraDistanceCurve" Shader Sub Graph (Assets > Shaders > SubGraphs > Camer... Read more
Duplicate Unlit Particle System draw calls can't be batched when there a...
Reproduction steps: 1. Open the user's attached "UnlitBatchingRepro.zip" project 2. Open the "BatchBroken" Scene 3. Enter Play mode ... Read more
[Android] Build fails with error message "UnityException: Invalid projec...
Reproduction steps: 1. Open Unity Hub 2. Press the "New project" button at the top right corner 3. In Project Settings > Project nam... Read more
[Localization] GameObject is not checking for changed Locale when re-ena...
How to reproduce: 1. Open the user's attached project "DeactivatedGameObjectLocalizer.zip" 2. Open the "Main" Scene and press Play 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material