Search Issue Tracker
API Updater fails when upgrading project to Unity 5.5
Download and import the package Inventory Pro from the Asset Store or try to open the attached project in Unity 5.5 or alternatively... Read more
Switching animations on our avatar at runtime is not working with some a...
To reproduce: 1. Open attached project 2. Play TestScene 3. Press backswing 2 button 4. Note that animation plays correctly 5. Pre... Read more
[iOS] Async Resource Loading freezes application until finished loading
Steps to reproduce: 1) Open the latest attached project. 2) Build and deploy to an iOS device via Xcode. 3) When the app opens, pres... Read more
alt+Enter doesn't update window boundaries when Cursor.lockstate is conf...
Steps to reproduce: 1. Open attached project "cursorbug.zip" 2. Open "testScene" 3. Add "testScene" to build settings 4. Build and r... Read more
Scene is permanently corrupted after copying canvas element
Steps to reproduce: 1. open User's attached project 2. open scene "Main Scene" 3. from Hierarchy go to Canvas > Panel 4. copy and p... Read more
Typo in Graphics Settings: "Ligtht Halo" (Unity 5.4)
Steps to reproduce the issue: 1. Open any existing project or create a new one. 2. Navigate to: “Edit->Project Settings->Graphics”.... Read more
[Regression][Raycast][Painting] Sometimes raycast is not working for ter...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 4. Go to 'Pai... Read more
[Shuriken] Fixed TimeStep affects Particle Simulation in Edit Mode diffe...
To reproduce: 1. Open attached project 2. Open the scene Untitled.unity 3. Change Fixed TimeStep to 1.0 4. Simulate particles in e... Read more
Destroy(gameObject, time) causes Unity to crash in SharedGfxBuffer::Uns...
How to reproduce: 1. Open the attached project 2. Open and play World scene 3. select Server and Play 4. Select Bob player 5. Wait ... Read more
Crashes when applying a shader with #error directive to a material
To reproduce: 1. Open the attached project 2. Select Material "Material" 3. Change "Material" shader to Custom/ChunkTextureShader 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window