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Null-coalescing operator returns only left-hand operand when used on pub...
Reproduction steps:1) Open "Null-coalescing operator.zip" project2) Open "repro" scene3) Make sure that "Main Camera" game object ha... Read more
[Postprocessing] OnPostprocessAllAssets isn't called on all assets
Steps to reproduce: 1. Open attached project "821803.zip"2. When importing is done - open "imports.csv" file found in project root's... Read more
[LuaInterface]The Editor crashes when using LuaInterface library
Steps to reproduce the issue:1. Open attached project.2. Agree to update the Scripting API when asked to.3. Open scene named "1".4. ... Read more
[Android] Input.location.isEnabledByUser returning wrong value when loc...
Steps to reproduce: 1) Download attached project 'LocationServiceTest.zip' and open in Unity.2) Open scene 'TestScene'.3) Make sure ... Read more
Texture re-import via script takes inordinately long
Steps to reproduce: 1. Open the attached project.2. Go to build settings and set it to Android platform and 'Texture Compression' se... Read more
[Unet] non-zero netId error after certain lobby example use-case scenario
Steps to reproduce:1. Open attached project2. Build and run this project3. Play in editor4. Press "play and host" in editor and then... Read more
[Shuriken] Size over lifetime defaults to Z axis
1. Open Scene1 from attached project.2. Create a new particle system.3. Select Size over lifetime.4. Observe how the default axis is... Read more
[Shuriken] SubEmitters not inheriting parent velocity when using Inherit...
Repro steps:1. Open Scene1 from attached project.2. Select Particle System from the Hierarchy to preview it.3. Observe how upon deat... Read more
Alpha channel ignored when using ETC1 compression.
Steps to reproduce:1. Open attached project "ETC1_Bug.zip"2. Open "Test" scene3. Open build settings, switch to Android. 4. Set Text... Read more
Image Effects are not updated in Scene view with ImageEffectAllowedInS...
Reproduction steps:1. Open the project.2. Open the "Beautify\Demos\Demo1\Demo1" scene3. Select "Main Camera" gameobject so you can s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld