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[ShaderGraph] Only one entry in dropdown when choosing color channels fo...
How to reproduce: 1. Open the user's project 2. Open "New Shader Graph 1" in Shader Graph 3. Create a Swizzle node (Right-click -> C... Read more
FBX animation imported from Maya rotates in Z-axis instead of Y
Steps to reproduce: 1. Open original project "Citizen - finger bug.zip" 2. Select "Citizen@FingerTest" GameObject in the Hierarchy w... Read more
[ECS] Editor crashes with ScriptableBatchRenderer::AllocAndFillBuiltinIn...
How to reproduce: 1. Open attached "case_1120672-Crash2" project 2. Drag "TileGrass" prefab into Hierarchy from Assets/Data/Resou... Read more
dynamic_bitset::test crash when Instantiating objects
Steps to reproduce: 1. Open User-supplied project 2. Open Scene "laboratory" 3. Run the scene Expected: no crash Actual: crash Re... Read more
Crash in Rigidbody::IsSleeping when moving an inactive RigidBody into ne...
How to reproduce: 1. Open attached project 2. Open "report" scene and Play. Reproducible with: 2018.3.5f1, 2019.1.0b2, 2019.2.0a4 N... Read more
BlendShapes change their shape when GPU Skinning is enabled
How to reproduce: 1. Open attached project "case_1117816_repro.zip" 2. Enter Play mode Expected result: The shapes in the game are ... Read more
Light probe gizmos are corrupted after upgrading the project
Steps to repro: 1. Open attached project and 'repro' scene; 2. In the Hierarchy select 'Light Probe Group' gameobject; 3. Observe th... Read more
[Vulkan] Poor performance when using AsyncGPUReadback.Request
How to reproduce: 1. Open attached project 2. Choose Vulkan Graphic API 3. Enter the Play Mode -- see that the frame rate is very lo... Read more
Assertion failed on expression: 'ShouldRunBehaviour()' error is thrown w...
To reproduce: 1. Open user's attached project ("Prefab Editing Test") 2. Select "Test Prefab" in Hierarchy window and enter prefab m... Read more
Editor freeze due to showing preview packages when staging package repos...
How to reproduce: 1. Open the attached "1123022_repro.zip" project 2. Once it opens, wait for the "Loading packages..." process in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Artifact ID value changes when reimporting an asset when a mobile platform is selected and Unity Accelerator is enabled
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene