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SpriteRenderer leaks memory when changing sliced sprite's size
Steps to reproduce:1. Download 1006814_repro.zip and open "test" scene2. Enter play mode3. Open Profiler window4. Select Memory and ... Read more
[Android] Cardboard SDK crashes when switching back to VR mode
To reproduce: 1. Download attached project "Apps vrv prod 29 11 2017 5.6.2.zip" and open in Unity2. Build and run the project on an ... Read more
VSCode can't start debugger when Unity Hub is running
When starting a debug session in VSCode it will try to attach itself to the Unity process. It does this by looking for a process nam... Read more
[iOS][TileMap] Tilemap.SetTile() does not set tiles on iOS platform
Reproduction Steps:1. Open User's project2. Run "TestScene"3. Notice Unity logo4. Build and deploy to an iOS device5. Notice that no... Read more
Await tasks are not finished if Timescale = 0
Steps to reproduce: 1. Download and open the attached project2. Enter Playmode3. Check "PauseGame"4. Press "Trigger task" Expected r... Read more
Particles with Shape Texture are not rendered when in built project
To reproduce:1. Open my attached project2. Enter Play mode to make sure particles are visible when in Editor3. Build and run for any... Read more
Particle Shape Textures are not wrapped around the entire emiter Shape (...
To reproduce:1. Open my attached project2. In Hierarchy window, select the particle system3. In Inspector window -> Particle syst... Read more
Win32Exception spam when changing build target to Android
To reproduce: 1. Open the Editor and change the build target to Android2. Observe the console Expected: no errors are spammed Reprod... Read more
Textures exist in this project cannot be deleted and Resources.Load retu...
Steps: Case 1 - Cannot delete texture1. Open repro project2. Delete the texture called "Error" and "Warning"3. Close Unity and Open ... Read more
[MAC] Unity crashes when FirebaseApp.DefaultInstance is called
How to reproduce:1. Open given Unity project2. Enter "aaa" scene3. Enter Play Mode4. Unity crashes Expected result:Actual result: Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets