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[Grahics-General] The font name is not getting updated, on changing "Fon...
The font name is not getting updated, on changing "Font Names" property from the inspector. Steps to repro:1. Open attached project.... Read more
Unity cannot find the UNITY_SHADOW_COORDS macro under 2017.2
Steps for reproduction:1) Open the `OrientationCrash` project below2) Observe the errors in the console3) UNITY_SHADOW_COORDS macro ... Read more
UnauthorizedAccessException when script updater tries to update non chec...
Steps to reproduce: 1. Set up perforce server and workspace2. Add attached project to workspace3. Open it using unity 2017.1.1f1 (or... Read more
Build fails when the Editor files are in the same Assembly Definition as...
To reproduce: 1. Open the project, attached by the tester (New Unity Project.zip)2. Build the project for PC standalone Expected: th... Read more
[UnityTestRunner] NUnit tests in a DLL stored under an Editor folder are...
How to reproduce:1. Open up the terminal (or command line for Windows).2. Run the command <Path_To_Unity> -batchmode -projectP... Read more
Changes in the Inspector values cause "Time.deltaTime" to 'stutter'/be i...
Reproduction steps:1. Open "MinimalRepro.zip" Project2. Open "Main" Scene3. In the Hierarchy window select the "Main Camera"4. Enter... Read more
[UI] Parent object Layout Group changes the Child object elements (posit...
Steps to reproduce:1. Open user attached project2. Go to Canvas -> Panel -> Bottom3. Disable the Horizontal Layout Group4. Obs... Read more
Call to IPGlobalProperties.GetActiveUdpListeners() returns correct IP bu...
To reproduce: 1. Open the project, attached by the tester (PortNumberWrong.zip)2. Open the "SampleScene" scene3. Enter Play mode4. O... Read more
Stuttering in Editor, but not Player
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Main" Scene3. Enter Play mode4. See that the movement sometimes stutt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names