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0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

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Mar 01, 2016

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Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more

0
votes
By Design

Calling AudioSource.Play every frame causes the first Audio Filter to lo...

Audio

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Jun 10, 2016

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Version/s: 5.3.2f1

How to reproduce: 1. Open the attached project and a "Test" scene in it.2. Open the Console window, play the scene and notice how th... Read more

1
votes
Fixed

[macOS] Editor crashes when repeatedly stopping and playing the AudioRen...

Audio

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Oct 06, 2020

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Version/s: 2019.4, 2019.4.11f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Spam the "Enable/Disable Audio R... Read more

8
votes
Fixed

Custom input stops working in Unity 5.5 when Cursor lock state is set to...

UI

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Dec 04, 2016

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Version/s: 5.4.3p2

Custom input module stops working in Unity 5.5 when Cursor lock state is set to locked. To reproduce: 1. Open example in Unity 5.4.3... Read more

0
votes
Fixed

imported SkinnedMeshed get broken when default scale value is zero

Graphics - General

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Feb 10, 2016

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Version/s: 5.2.4p1

How to reproduce:1. Open the attached project2. Select "cc_Mother of Dragon.FBX" model3. Be sure that its Animation Type is set to L... Read more

0
votes
Fixed

[Visual Effect Graph] ArgumentOutOfRangeException error is thrown on rig...

Package: Visual Effect Graph

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Aug 19, 2019

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Version/s: 2019.3.0a12

ArgumentOutOfRangeException error is thrown on right clicking any block property in graph window Steps to repro:1. Create a new proj... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Connect to server by pressing Connect button5. Press "... Read more

0
votes
Fixed

[VFX Graph] Alpha Blended particles do not render when there is no Updat...

Visual Effects

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May 08, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.1.0a15

Reproduction steps:1. Open the attached “Test Project” project2. Open the “OutdoorsScene” Scene in the Project window3. Observe the ... Read more

0
votes
Fixed

Overrides window height is not adjusted when notifications also present ...

Scene Management

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Jan 06, 2022

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Version/s: 2022.1.0a16, 2022.2.0a1

Steps:1. Open attached project2. Instantiate model prefab3. Add a few GameObjects as the children to it4. Open Overrides window==&gt... Read more

2
votes
Fixed

[2D] NullReferenceException thrown on creating prefab of the "SpriteSkin...

Package: 2D Animation

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May 07, 2020

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Version/s: 4.2.2

On creating prefab of the GameObject which has the "SpriteSkin" component added causes the editor to throw NullReferenceException co... Read more

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