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By Design
Votes
0
Found in
5.3.2f1
Issue ID
804444
Regression
No
Calling AudioSource.Play every frame causes the first Audio Filter to log almost twice as much data as the second
How to reproduce:
1. Open the attached project and a "Test" scene in it.
2. Open the Console window, play the scene and notice how the first AudioFilterTimer logs almost twice as much data as the second.
3. Turn off play mode and disable Audio Controller script in the Audio inspector window.
4. Play the scene again and notice that now both filters logs similar amount of data as expected.
Reproducible: 5.2.4f1, 5.3.2f1, 5.3.5f1, 5.4.0b21
Note: AudioFilterTimer counts the data size in OnAudioFilterRead. AudioController calls Play every update.
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