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7
votes
Fixed

Class using ISerializationCallbackReceiver interface in a prefab variant...

Scene Management

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Jan 30, 2019

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Version/s: 2018.3.2f1, 2018.3.3f1, 2019.1.0a13, 2019.2.0a1

How to reproduce: 1. Open the attached "case_1122325-PrefabVariantBug" project 2. Right-click the Prefab "MyPrefab" in the Project v... Read more

0
votes
Fixed

[UX] Errors when using large values in certain fields

Package: Visual Effect Graph

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Jan 30, 2019

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Version/s: 4.7.0

Repro steps: 1. Create a new VFX asset 2. Drag it into the scene (the error does not reproduce if there is no instance of the effect... Read more

0
votes
Fixed

[SceneView] Selection Outline displays artefacts with VFX graph assets

Package: Visual Effect Graph

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Jan 30, 2019

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Version/s: 4.7.0

Repro steps: 1. Create a new VFX asset and drag it into the scene 2. In the scene view, make sure Selection Outline is enabled. 3. S... Read more

0
votes
Fixed

[Tools] pCache Tool UX issues

Package: Visual Effect Graph

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Jan 30, 2019

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Version/s: 4.7.0

Repro steps: 1. Open the pCache bake tool 2. Assign a mesh 3. Observe the following: - Mesh Statistic fields are inputs; probably s... Read more

3
votes
Fixed

[LWRP] "GL.LINES" and "Debug.DrawLine()" not rendering in Game view when...

Package: Scriptable Render Pipeline Lightweight

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Jan 30, 2019

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Version/s: 0.1.21-preview

Reproduction steps: 1. Open "Test.zip" project 2. Enter Play mode 3. Notice that in the Scene view there is a green cube and a blue... Read more

0
votes
Fixed

[Android Graphics] Android Player using linear color-space renders color...

Mobile Graphics

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Jan 25, 2019

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Version/s: 2018.3

Reproduction steps: 1. Open attached project 2. Build Android player and run on Samsung Galaxy S7 with Graphics API set to OpenGLES3... Read more

0
votes
Fixed

Editor freezes when importing asset with a metafile

Asset - Importers

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Jan 30, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download 1122521_assets.zip 2. Import "Texture" folder into Unity Expected results: Texture is imported Act... Read more

1
votes
Fixed

[WebGL] Build stalls on load and periodically freezes for multiple secon...

WebGL

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Jan 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user's project 2. Build project with scene "MainScene" for WebGL 3. Run program in a browser and obser... Read more

0
votes
Fixed

"Selected Object Info" is not expanding in the Physics Debugger

Physics

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Jan 30, 2019

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Version/s: 2019.1.0a7, 2019.1.0b1, 2019.2.0a1

Steps to reproduce: 1. Open original project "New Unity Project (32).zip" 2. Open the Physics Debugger from Window /Analysis 3. Crea... Read more

0
votes
Fixed

No indirect light baked on Progressive CPU when setting bounce value to ...

Progressive Lightmapper

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Jan 31, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open attached project "case_1122595" 2. Make sure that Lighting window-> Lightmapping Setting-> Bounces value... Read more

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