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Class using ISerializationCallbackReceiver interface in a prefab variant...
How to reproduce: 1. Open the attached "case_1122325-PrefabVariantBug" project 2. Right-click the Prefab "MyPrefab" in the Project v... Read more
[UX] Errors when using large values in certain fields
Repro steps: 1. Create a new VFX asset 2. Drag it into the scene (the error does not reproduce if there is no instance of the effect... Read more
[SceneView] Selection Outline displays artefacts with VFX graph assets
Repro steps: 1. Create a new VFX asset and drag it into the scene 2. In the scene view, make sure Selection Outline is enabled. 3. S... Read more
[Tools] pCache Tool UX issues
Repro steps: 1. Open the pCache bake tool 2. Assign a mesh 3. Observe the following: - Mesh Statistic fields are inputs; probably s... Read more
[LWRP] "GL.LINES" and "Debug.DrawLine()" not rendering in Game view when...
Reproduction steps: 1. Open "Test.zip" project 2. Enter Play mode 3. Notice that in the Scene view there is a green cube and a blue... Read more
[Android Graphics] Android Player using linear color-space renders color...
Reproduction steps: 1. Open attached project 2. Build Android player and run on Samsung Galaxy S7 with Graphics API set to OpenGLES3... Read more
Editor freezes when importing asset with a metafile
Steps to reproduce: 1. Download 1122521_assets.zip 2. Import "Texture" folder into Unity Expected results: Texture is imported Act... Read more
[WebGL] Build stalls on load and periodically freezes for multiple secon...
How to reproduce: 1. Open the user's project 2. Build project with scene "MainScene" for WebGL 3. Run program in a browser and obser... Read more
"Selected Object Info" is not expanding in the Physics Debugger
Steps to reproduce: 1. Open original project "New Unity Project (32).zip" 2. Open the Physics Debugger from Window /Analysis 3. Crea... Read more
No indirect light baked on Progressive CPU when setting bounce value to ...
Steps to reproduce: 1. Open attached project "case_1122595" 2. Make sure that Lighting window-> Lightmapping Setting-> Bounces value... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects