Search Issue Tracker
Fixed in 7.1.3
Votes
0
Found in [Package]
4.7.0
Issue ID
1122409
Regression
No
[SceneView] Selection Outline displays artefacts with VFX graph assets
Repro steps:
1. Create a new VFX asset and drag it into the scene
2. In the scene view, make sure Selection Outline is enabled.
3. Select the VFX instance
4. Observe the graphical artefacts
5. Switch to a mesh output
6. Select the VFX isntace
7. Observe the mesh outline (gif attached)
Expected outcome: for the system to be outlined. If that is not feasible, for the outline to be disabled for the VFX Graph.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment