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[iOS] Visual artifacts when using LW RP in gamma colorspace on both Meta...
To reproduce:1. Create a new project with Lightweight RP template or use QA's attached one2. Make sure color space is set to gamma a... Read more
[Builtin Modules] changing module state doesn't update the *.csproj file
-e: see title and thus visual studio won't know that the dll is no longer part of the project -repro:--have Visual Studio installed ... Read more
Incorrect material is assigned to a specific FBX model's child object
To reproduce:1. Open attached project2. Place the FBX "switch_ZIE__EXT_alleDerivate_blade_RTTSWITCH_SW0 1" in the scene3. Click on 1... Read more
Unity crashes when relatively large amount of objects collide at the sam...
How to reproduce:1. Open the project from OwnCloud ("case_1029840-Project.zip").2. Press play. Expected result: Unity doesn't crash.... Read more
Anima2D SpriteMesh turns into colorful cube when adding SpriteMesh from ...
How to reproduce:1. Create new Unity Project2. Go to Asset Store, then download and import Anima2D plugin3. Import random picture in... Read more
Two identical materials show different results
To reproduce: 1. Open the project, attached by the tester (materialsBug.zip)2. Compare "Original" material with "HandmadeCopy" mater... Read more
Unity crashes in mono_method_signature_checked when creating a delegate ...
To reproduce: 1. Open the project, attached by the user (CrashTest.7z)2. Open the "szene" scene3. Enter Play mode Expected: the Edit... Read more
Calling PlayableGraph.Evaluate while paused doesn't update a Skinned Mesh
To reproduce:1. Open the user's attached project2. Select the model, add the "Attack" animation in the Animancer Controller componen... Read more
Graphics.CopyTexture throws warning "region will not copy readable textu...
How to reproduce:1. Open users' project(CopyTextureRepro.zip)2. Open "Test" scene3. Enter play mode Expected result: Texture shows u... Read more
[MacOS] New VisualStudio instance is started each time script is opened ...
To repro:1. Run Unity on Mac.2. Add script to project.3. Doubleclick on script in Project window. Result: 2 VS are started. 4. Doble... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask