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Crash on purecall when an audio source is trying to play a destroyed clip
Reproduction steps: Open the attached project "Download Audio Crash". Enter play mode. Press spacebar. Press backspace. Expected: Th... Read more
In Device Simulator OnGUI events are called twice
Reproducible in Unity 2021.3.5f1 Open the attached project Open Device Simulator and Game Click in Game - Debug Log is printed once ... Read more
SSAO is enabled by default when using URP template for a new project
How to reproduce:1. Create a new project with a 3D (URP) template2. Select Assets/Settings/URP-Balanced-Renderer.asset Expected resu... Read more
Build process is flagged by Windows Defender when building for WebGL pla...
Reproduction steps:1. Open the user’s attached project2. Go to Files → Build Settings3. Select the WebGL platform and press Build Ex... Read more
Ping does not support IPv4 addresses mapped to IPv6
Reproduction steps:1. Open the project in "MappedAddress.zip" (60 KB)2. Open SampleScene and enter Play Mode3. Script in Pinger.cs w... Read more
[URP] "Rendering Layers" field gets set to "Nothing" when earlier it was...
How to reproduce:1. Open the user’s attached “20220905)urp” project2. Open the “SampleScene” Scene3. Select the “Directional Light” ... Read more
"(Null Asset) ..." error is thrown when opening HDRP Sample Scene templa...
How to reproduce:1. Create a new project with the “HDRP Sample Scene” template2. Open the Console Expected result: No errorsActual r... Read more
FindPropertyRelative call fails if performed on a type contained within ...
Steps to reproduce:1. Open the attached user's project "1339919_FindPropertyRelative.zip"2. Click on Collection under "Assets/133991... Read more
Lens flare (SRP) has an incorrect horizontal position in the URP VR XR
Reproduction steps: Open the user's attached project Enter Play Mode Expected result: Each eye receives the same positionActual resu... Read more
Crash on b2ContactManager::Destroy when switching Composite Collider 2D ...
Reproduction steps: Open the attached project “PhysicsExamples2D-master.zip“ Enter Play mode In the Hierarchy window select one of t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS