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Crash on AudioMixer::EnsureValidRuntime when entering Play mode
Reproduction steps: 1. Open the user's attached "mixer-test.zip" project 2. Enter the Play mode Expected result: Unity does not cra... Read more
[Mac+Windows] Crash when importing an FBX model with eNone wedge mapping...
Reproduction steps: 1. Create a project with one of the "Reproducible with" versions 2. Import the attached FBX file "310019.fbx" E... Read more
SerializedProperty.DataEquals returns true for two strings that are diff...
Reproduction steps: 1. Open the user's attached project 2. Open Window > General > Test Runner 3. Select Run All Expected result: t... Read more
ArgumentOutOfRangeException is thrown when using UnsafeList.InsertRangeW...
How to reproduce: 1. Open the attached project "UnsafeListInsert.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Open the Con... Read more
Redundant for-loop in UnityEditor.Profiling.ModuleEditor.CounterCollector
How to reproduce: 1. Open "UnityEditor.Profiling.ModuleEditor.CounterCollector" source code 2. Search "for (int i = 0; i < counters.... Read more
IndexOutOfRangeException is thrown when typing into TextMeshPro Input Fi...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/test 3. Go to the Game view and press the Play button 4. ... Read more
Crashes when editing a shader which is being used by another shader's Us...
Steps: 1. Open attached project (ShaderCrash.zip) 2. Open Repro scene 3. On ProjectView, open BrokenUsepass shader, edit line 10 to ... Read more
Prefab is glitchy while editing in Prefab Mode when parent Canvas Render...
Reproduction steps: 1. Open the attached 'prefabmode_bug' project 2. Open the Assets/Prefabs/test.prefab 3. Try to resize and drag t... Read more
[Profiler] Profiler.EndSample errors on disabling Deep profile when prof...
Steps to reproduce: 1. Open an existing project or create a new one 2. Open Profiler (Window -> Analysis -> Profiler) 3. Make sure "... Read more
Burst throws a BC1091 error when running constraint tests
How to reproduce: 1. Open the attached "constraint-solver-unity.zip" project 2. Open the Console Reproducible with: 1.6.0, 1.6.3 (2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1