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Duplicated Track Groups lose their nested track's game object assignments
Repro steps: 1. Create a new timeline or select an existing one 2. Create a Track Group 3. Within the Track Group, add a track which... Read more
Frames are not cleared when HDR, MSAA, Opaque Texture and Depth Texture ...
Reproduction steps: 1. Open the user's attached project 2. Enter Play mode 3. Move with WASD keys Expected result: Frames are clear... Read more
Player.log spammed when Tracing is set to "Ray Tracing"
Reproduction steps: 1. Open the user's attached project ("ComputeBufferNotAvailable2.zip") 2. Build and Run the project 3. In the co... Read more
Spelling mistake in LitTessellation.shader
Reproduction steps: 1. Open the Library folder of an HDRP project 2. Search "LitTessellation.shader" and open it with a text editor ... Read more
After launching RenderDoc from Unity, cannot close Unity until RenderDoc...
Repro: 1) Run PC Editor build 2) Load RenderDoc (click on scene or game view menu in the upper right, select Load RenderDoc) 3) Clic... Read more
Editor crashes when undoing and redoing the adding of components on a Pr...
How to reproduce: 1. Open the attached project "My project.zip" 2. Open the "scene" Scene from the Project window 3. Select "Object1... Read more
[Linux] Resizing Windows causes a flicker
Repro Steps: 1. Create a new project (performance is worse and the issue is more obvious with the HDRP template) 2. Dock the Game vi... Read more
Editor blacks out when calling Graphics.Blit on non-main thread in the f...
How to reproduce: 1. Open the attached project "blit.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode Expected resul... Read more
Terrain detail meshes do not receive the correct lighting when using Lig...
How to reproduce: 1. Open the user attached "HDRP 12.1 Grass Bug.zip" project 2. Open the "BugGrass" Scene found in the "BugGrass" f... Read more
'Map index on trigger' and 'IndexOutOfRangeException' are thrown when us...
How to reproduce: 1. Open the attached '1392559-sample' project 2. Open the 'SampleScene' 3. Enter the Play mode 4. Press '3' on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1