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ProduceClone crashes when two gameObject having Box Colliders 2D collides
To reproduce: 1. Download attached project "Galaxy Shooter.zip" and open in Unity2. Open "Game" scene3. Enter Play mode4. Collide wi... Read more
Recurring glitch somewhere in the intersection of Transform, NavMesh and...
Steps to reproduce:1. Open attached project "TransformNavMeshPhysicsBug.zip"2. Make sure to not have anything selected in the hierar... Read more
WebGL material loses transparency when loaded from assetbundle
To reproduce:1. Open attached project and "Scene" in it2. Play3. You'll see a list of asset bundles, clicking once on them will load... Read more
Multiple Camera (Clear Depth) Stereo Issue. Only one camera is rendering...
How to reproduce:1. Download attached project file and open "Main" Scene2. Check camera rendering Actual result: Only one camera is ... Read more
`System.Enum' is defined in an assembly that is not referenced when open...
Steps to reproduce:1. Open the attached project2. Observe the errors in the Console Actual results: Editor throws the errorsExpected... Read more
[HD SRP] Memory leak when in play mode when both game and scene views ar...
To reproduce:1. Open attached project (or create new project using High Definition - Preview template) with 2018.1.0b5.2. Make sure ... Read more
[VR] SteamVR head tracking is disabled when the SteamVR dashboard is pul...
To reproduce:1. Create a new project;2. Enable VR (Edit > Project Settings > Player > XR Settings);3. Set OpenVR as VR SDK;... Read more
XR.WSA.WorldManager.OnPositionalLocatorStateChanged() does not call when...
Steps to reproduce:1. Open the attached project2. Open the main.unity scene3. Switch platform to Windows Store4. Open Holographics E... Read more
uGUI Object positions change after entering Play mode when Canvas Render...
Steps to reproduce:1. Open attached “ScreenSpaceCamera.zip” Unity project2. Open “Main” scene3. Select “Main Camera” object in Hiera... Read more
[Regression] NativeArrayOption.None no longer working, compilation error...
How to reproduce:1. Open new project2. Write NativeArray in script"NativeArray<Vector3>(m_NumberOfCubes, Allocator.Persistent,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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