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Packages folder is created even if no packages are selected when creatin...
To reproduce:1. Create a new project2. Make sure that no packages are selected when creating a new project Expected result: Packages... Read more
[WebGL][.NET 4.6] Changing Build Resolution makes the build not open in ...
Reproduction steps: 1. Create a New Project2. Switch Build target to WebGL3. Switch Scripting Runtime to .NET 4.64. Build And Run5. ... Read more
Continous baking is enabled by default in 2D project
Steps tp Reproduce:1. Create a new project in 2D.2. Run the scene and observe the baking bar appears with the message "Baking paused... Read more
ARCore Support is not accessible from editor scripts
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Create a new script4. Observe UnityEngine.XR.XRSetti... Read more
Mesh.bounds.center returns word space position instead of local space
Steps to reproduce:1. Open the attached project2. Open the SampleScene.unity scene3. The scene contains empty gameobject(Parent) and... Read more
[Shortcut Manager] Global hot keys are triggered when editing in text field
How to reproduce:1. Create a new Project2. Add an object to the Scene.3. Click on the name of the object in the inspector and type q... Read more
[Editor] Baking pipeline runs in play mode when GI and Auto Generate are...
Steps for reproduction: 1) Create a new project2) Ensure that both Realtime GI and Baked GI are disabled3) Disable `Auto Generate`4)... Read more
NetworkManager reloads offline scene only once when timed out
Steps to reproduce:1. Open the attached project2. Open the offline.unity scene3. The scene contains the button which calls NetworkMa... Read more
[Editor] Component UI overlaps on each other while changing 'Inspector W...
Component UI overlaps each other when changing 'Inspector Window' to Debug mode Steps to Repro:1. Create a new project or open attac... Read more
[Profiler] Error thrown when Profiling the Editor while in Play mode
Error is thrown when Profiling the Editor while in Play mode Steps to Repro:1) Open any Unity project (even a new one)2) Open the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class