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Votes
0
Found in
2017.3.1p3
Issue ID
1022365
Regression
No
Mesh.bounds.center returns word space position instead of local space
Steps to reproduce:
1. Open the attached project
2. Open the SampleScene.unity scene
3. The scene contains empty gameobject(Parent) and cube as a child gameobject
4. Cube's word space position is (0,0,5)
5. Play the scene
6. Observe the Console Window, it prints (0,0,5) instead of local space position as a documentation states
Reproduced with: 2017.1.3p2, 2017.2.2p3, 2017.4.1f1, 2018.1.0b13, 2018.2.0a7
Note:
https://docs.unity3d.com/ScriptReference/Mesh-bounds.html
Actual results Mesh.bounds.center returns word space position
Expected: Mesh.bounds.center should return local space position
Comments (1)
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marctem
Apr 30, 2018 15:59
Mesh.bounds.center _does_ return local space position. The code in your example project is using GetComponent<MeshRenderer>(), and as noted in the docs you linked, MeshRenderer.bounds.center returns world space position.
If you want local space, you should use GetComponent<MeshFilter>().mesh.bounds.center.