Search Issue Tracker

Fixed in 2018.3.X

Votes

1

Found in

2017.3.1p3

Issue ID

1022359

Regression

No

ARCore Support is not accessible from editor scripts

XR SDK

-

Steps to reproduce:
1. Create a new project
2. Switch platform to Windows Store
3. Create a new script
4. Observe UnityEngine.XR.XRSettings does not provide the option to access ARCore Suppor

Reproduced with: 2017.1.3p2, 2017.2.2p3, 2017.4.1f1, 2018.1.0b13, 2018.2.0a7

Actual results: UnityEngine.XR.XRSettings does not provide the option to access ARCore Suppor
Expected results: Every option in the PlayerSettings should be accessible from code

Comments (1)

  1. hellaeon

    Apr 13, 2018 02:47

    I found a way to do this currently, give this a try for now.

    public static void SetAndroidTangoBool(bool b)
    {
    var ps = Resources.FindObjectsOfTypeAll<PlayerSettings>();
    var so = new SerializedObject(ps);

    var sp = so.FindProperty("AndroidEnableTango");

    sp.boolValue = b;
    so.ApplyModifiedProperties();
    }

    This has allowed me to set 'ARCore Supported' checkbox with build settings via a script.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.