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[OSX] Editor crashes on exporting and saving .unitypackage
[OSX] Editor crashes on exporting and saving packages. Unity keeps hanging in processes and Bug Reporter is not called. To repro:1. ... Read more
SpriteRenderer leaks memory when changing sliced sprite's size
Steps to reproduce:1. Download 1006814_repro.zip and open "test" scene2. Enter play mode3. Open Profiler window4. Select Memory and ... Read more
[Android] Cardboard SDK crashes when switching back to VR mode
To reproduce: 1. Download attached project "Apps vrv prod 29 11 2017 5.6.2.zip" and open in Unity2. Build and run the project on an ... Read more
VSCode can't start debugger when Unity Hub is running
When starting a debug session in VSCode it will try to attach itself to the Unity process. It does this by looking for a process nam... Read more
[iOS][TileMap] Tilemap.SetTile() does not set tiles on iOS platform
Reproduction Steps:1. Open User's project2. Run "TestScene"3. Notice Unity logo4. Build and deploy to an iOS device5. Notice that no... Read more
Await tasks are not finished if Timescale = 0
Steps to reproduce: 1. Download and open the attached project2. Enter Playmode3. Check "PauseGame"4. Press "Trigger task" Expected r... Read more
Particles with Shape Texture are not rendered when in built project
To reproduce:1. Open my attached project2. Enter Play mode to make sure particles are visible when in Editor3. Build and run for any... Read more
Particle Shape Textures are not wrapped around the entire emiter Shape (...
To reproduce:1. Open my attached project2. In Hierarchy window, select the particle system3. In Inspector window -> Particle syst... Read more
Win32Exception spam when changing build target to Android
To reproduce: 1. Open the Editor and change the build target to Android2. Observe the console Expected: no errors are spammed Reprod... Read more
Textures exist in this project cannot be deleted and Resources.Load retu...
Steps: Case 1 - Cannot delete texture1. Open repro project2. Delete the texture called "Error" and "Warning"3. Close Unity and Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Inconsistent "Mock HMD Loader" naming in the "Project Settings"
- Search Field breaks when deleting a Search Expression that has been converted to a Visual Query Block
- Outdated documentation page is linked when clicking on the Help icon for "Virtual Texturing" Module in Profiler Window
- [Linux] No “File already exists” pop-up thrown when saving Shader Variants with an already existing name from Build Profiles or Project Settings window