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0
votes
Fixed

OnValidate is called twice when duplicating Prefab instances in the scene

Scene Management

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1.22f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project (case_1373124.zip) 2. Open the scene Scenes/SampleScene 3. Go to the Console and clic... Read more

0
votes
Fixed

2D Light in the overlay camera is moving in the wrong direction

Package: Scriptable Render Pipeline Universal

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Nov 12, 2021

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Version/s: 13.0.0

How to reproduce: 1. Open the attached project "2dtest2.zip" 2. In the Scene View window move "Light 2D" up and down 3. Observe both... Read more

0
votes
By Design

Mesh disappears when DrawMesh is called from the EditorWindow

Mesh

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Nov 30, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1

Reproduction steps: 1. Open the '1384727_sample' project 2. Go to the Menu Item 'Example -> ExampleWindow' 3. Move the cursor around... Read more

5
votes
Fixed

[Texture][Vulkan][XR] Loading texture at runtime needs 2x memory compare...

Vulkan

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Nov 05, 2021

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Version/s: 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the attached user's project "GLTFSizeRepo.zip" 2. Open "Assets/Scenes/MemoryComparison.unity" Scene 3. O... Read more

2
votes
Fixed

Asset Bundle Build fails when using "BuildPipeline.BuildAssetBundles" Bu...

Asset Bundles

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Dec 16, 2021

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Version/s: 2021.2.1f1, 2021.2.6f1, 2022.1

How to reproduce: 1. Open project "ABTest.zip" 2. In the Project window select "download.png" 3. In the bottom of the Inspector wind... Read more

0
votes
Fixed

[Lumin] Importing assets dialog never closes after entering Play mode

Package: Magic Leap XR Plugin

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Dec 15, 2021

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Version/s: com.unity.xr.magicleap@6.4.0

Reproduction steps: 1. Open the attached project ("Test ARKit and Lumin.zip") 2. Switch to Lumin platform 3. Enter Play mode 4. Obse... Read more

0
votes
By Design

2D Animator bone position IK handles behave incorrectly when previewing ...

Package: 2D Animation

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Dec 09, 2021

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Version/s: 8.0.0-pre.4

How to reproduce: 1. Open user's attached project "Uphold.zip" 2. Open the Animation Window and enable "Preview" 3. Select the "Vine... Read more

0
votes
By Design

Frame Debugger shows different number of Draw Calls when compared to one...

FrameDebugger

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Dec 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "1127156.zip" and load Scene "SampleScene" 2. Open the Frame Debugger window (Windo... Read more

0
votes
Duplicate

HDRP Skybox reflections are incorrect when Fog is used

Package: Scriptable Render Pipeline HD

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Nov 15, 2021

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Version/s: 13.1.3

How to reproduce: 1. Open the user's attached project 2. Open scene Assets/ReflectionFogBug/ReflectionFogBug 3. In the Game view, ob... Read more

0
votes
Fixed

Opening Light Explorer's Volume tab in HDRP project shows a "NullReferen...

Package: Scriptable Render Pipeline HD

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Dec 02, 2021

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Version/s: 12.0.0

How to reproduce: 1. Create a new project with an HDRP template 2. Open Light Explorer (Window > Rendering > Light Explorer) 3. Sele... Read more

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